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Weggy's FAQ v.6.6 zu Ragnarok Online (PC)

Ragnarok Online: Weggy's FAQ v.6.6 (PC)

Weggy's Ragnarok Online FAQ
6.6

===============================================================================
Table Of Contents
===============================================================================

[I]       Version History
[II]      Introduction
[III]     About Ragnarok Online
[IV]      The 10 Commandments of RO (Game Conduct)
[V]       Getting Started
[VI]      Interface
[VII]     Stat Information
[VIII]    Controls
[IX]      Commands
[X]       Novice
[XI]      Swordsman/Knight/Crusader
[XII]     Thief/Assasin/Rogue
[XIII]    Archer/Hunter/Bard/Dancer
[XIV]     Magician/Wizard/Sage
[XV]      Acolyte/Priest/Monk
[XVI]     Merchant/Blacksmith
[XVII]    World Map Overview
[XVIII]   Dungeons
[XIX]     Understanding the RO Economy
[XX]      Item List - Usable Items
[XXI]     How to Forge
[XXII]    Upgrades
[XXIII]   Item Creation
[XXIV]    Forging Indredients
[XXV]     Item List - Weapons
[XXVI]    Item List - Armor
[XXVII]   Item List - ETC
[XXVIII]  Cards Price List
[XXIX]    Weapons Penalties
[XXX]     Monster List
[XXXI]    Status Ailments
[XXXII]   Flee Chart
[XXXIII]  Elemental Chart
[XXXIV]   From the Blue Box
[XXXV]    War Of Emperium
[XXXVI]   Useful Links
[XXXVII]  FAQs
[XXXVIII] Protecting yourself against Hackers
[XXXIX]   Improving RO's Performance
[XXXX]    Contact/About Me
[XXXXI]   Thanks
[XXXXII]  Un-legal

===============================================================================
[I] Version History
===============================================================================

Version 6.0 - 5/17/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

WHAT?!!?!?!  An update?  YES!  As for the final version... well, I lied.  After
taking about a year long break from RO, I'm missing it.  Thus, I'm going to
play it again this summer.  Now, before you spring down about... 70 pages and
start looking what items a Poison Spore drops, this FAQ is under heavy heavy
construction.  The heaviest.  This update pretty much finishes the Novice and
Swordsmen section, including Knights and the brand new Crusaders.  It's mostly
to let you know im alive, and will hopefully be making updates somewhat
regurarly.  I've also removed the equipment guide sections, because there's
just so many different combinations possible now, unlike beta 1 where everyone
pretty much had the same of everything.

It's great to be back!

Version 6.1 - 5/18/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Thief section updated.  Due to ISP problems I wasn't able to play RO today,
so I figured i'd work on the ol FAQ.  I just realized that Gravity also added
more in-depth quests to the 2-1 classes, so i'll hopefully be able to update
those soon.

Version 6.2 - 5/25/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ISP still on the blink.  I'm getting a new one in a day or so.  In the mean
time, I updated the Archer section.  I also updated the various Swordsman
job changing quests thanks to PSORaven.  I added an alternative Spear Knight
build.  Finally, I revised the Rogue section a bit.

Oh yeah!  I also did something I've been meaning to do a long time... a
navigation system!  You'll notice the table of contents has changed a little
bit.  Hit CTRL+F on your browser and input the []s and the Roman Numeral
you're looking for.  Hit Find Next and away you go to the section, instantly.
This is only working for the sections I've updated so far however.

Version 6.3 - 5/31/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mage section updated and finished.  I <3 Porings.

Version 6.4 - 6/7/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Acolyte this time.  On a side note, its extremely annoying when Archers snipe
hard enemies and do about 50 damage, wasting everyone's time.  Lets get to
level 33 and use a Gakkung, shall we?

Version 6.5 - 6/11/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Last, but certainly not least, for the classes - Merchant.  Next update is
the world map overview, which could take a bit longer.

Also, a Rogue using Stalk with a pet following him is extremely confusing at
first, and then very funny once you realize what the hell is going on ^_^

Version 6.6 - 6/15/04~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I made a mistake on Cart Revolution - it is in fact, also effected by elemental
weapons.  Added more specific Job Bonus stats.  Updated some 2-1 quests.

Meh, I'll get to the world map section later.

===============================================================================
[II] Introduction
===============================================================================

Hi, welcome to Weggy's Ragnarok Online FAQ.  I've been with this beautiful game
since it's Alpha stages, and have enjoyed almost every minute of it.  If your a
complete newbie, please, please, PLEASE read the 10 commandments of RO.  You
would not believe how many jerks there are.  Anyway, I hope you find all the
information you need contained herein somewhere.

===============================================================================
[III] About Ragnarok Online
===============================================================================

Ragnarok Online is a MMORPG (Massively Multiplayer RPG) made by Korean company
Gravity based on the Ragnarok Manga by Lee-Myon Jin.  It is a rather lengthy 
download for dial-up users, but should not be too long for Broadband users.  
Ragnarok Online (referred from here on as RO) uses 2d anime-style sprites with
vivid 3d backgrounds to make a very unique game.  It heavily emphasis player
interaction, though going solo is always an option if you prefer that style.
I've played many MMORPGs, and I can safely say this is the best.  Dark Age of
Camelot, Everquest, nothing can hold a candle to this game.  Honestly, I don't
know why... it's a hack and slash like all the others.  Maybe its the charm of
the characters, or how the game plays, but it is a very enjoyable game that
has consumed quite a bit of my life - not to mention my computer's life.  I
highly recommend you give it a try, unless you want to have a social life.
Then stay away, because once you come in, you'll never be able to leave.

===============================================================================
[IV] The 10 Commandments of RO
===============================================================================


*******************************************************************************
*                                                                             *
*                                  WARNING                                    *
*                                                                             *
*   YOU WILL READ THIS SECTION IN IT'S ENTIRETY, AND ABIDE BY WHAT IS SAID    *
*    HERE.  I WOULD ALSO SUGGEST YOU READ GRAVITY'S TOS AND PAY ATTENTION     *
*    TO WHAT YOU ARE TOLD IN THE NOVICE TRAINING GROUND.  THERE ARE MANY      *
*               JERKS IN RO, I DO NOT WANT TO SEE ANY MORE                    *
*                                                                             *
*                                                                             *
*******************************************************************************


It shames me that I need to make a section like this.  In fact, I'm sure most
of you could skip right over it and be fine.  I still hope everyone will read
this section though, if anything else.

-------------------------------------------------------------------------------
1) Thou Shalt Not Be a Jerk
-------------------------------------------------------------------------------

Remember that behind that graphic, there is a living and breathing person.
Like you, he/she has feelings, and deserves proper respect.

-------------------------------------------------------------------------------
2) Thou Shalt Not Taketh Away Ones Honor... and EXP
-------------------------------------------------------------------------------

Do NOT kill steal.  Kill stealing is attacking a monster another has already
begun to attack.  Please find your own monster, as the attacker only gets a
portion  of the normal experience.  This is also referred to as helping or
jamming.

Due to Gravity's servers being hosted on a tin can and string, sometimes
you'll see players follow an enemy, but always be a few seconds behind
them.  You'll see yourself doing it if you're lagging badly.  LEAVE THEIR
ENEMY ALONE!  This is just as bad as kill stealing, IMO.

Cooralary to Commandment 2: It is okay to Kill Steal if someone asks for help,
usually indicated by using that emote.

Cooralart 2 to Commandment 2: MVP monsters are free for all, so feel free to
join in and whack 'em around a bit.

-------------------------------------------------------------------------------
3) Thou Shalt Not Taketh Ones Crap
-------------------------------------------------------------------------------

Do NOT loot.  Looting is taking the items from a monster that you did not 
kill.  If, after a guy kills something, and walks off without picking up the
stuff, by all means take it.  You'll find very often people leave Jellopies
and other less valuable things lying around, so if your a newbie, go ahead
and take them.  Always give them back if they ask for them though.

-------------------------------------------------------------------------------
4) Thou Shalt Not Lag Down Servers with their "Jackass-ness"
-------------------------------------------------------------------------------

Do NOT bot.  There is a program(s), somewhere out there on the net, that 
will level your character automatically for you.  All it does is loot and kill
steal from honest players, and take up bandwidth for real users.  You are also
violating Gravity's TOS by using one.  

-------------------------------------------------------------------------------
5) Thou Shalt Not be a l33t h4x0rz
-------------------------------------------------------------------------------

Do NOT hack.  This includes doing crazy stuff like duplicating items or zeny,
or exploiting bugs in the program.  All you are doing is hurting the economy,
so in the end you are hurting yourself.  Not to mention Gravity likes to
Rollback the servers when people do dumb stuff like that.

-------------------------------------------------------------------------------
6) Thou Shalt Respect the Services of Merchants
-------------------------------------------------------------------------------

Before speaking with a discount merchant, please check to make sure you have
enough zeny for the item you intend to purchase.  Most offer 20 or 15 percent
off, so the math is not difficult.  Also, if you don't have the money, don't 
ask the merchant to sell you the item at a considerably lower price.  Discount 
merchants dont make that much of a profit, and none of them are willing to pay 
for some of your item out of their own pocket.  Also, after you have agreed 
to purchase the item, you are bound by a verbal contract to buy it.  Don't try 
to worm your way out.

About overcharge Merchants as well - Don't bother to give them anything that
sells for 6z or less, because you won't get any extra zeny that way.  So just
sell it yourself.

-------------------------------------------------------------------------------
7) Thou Shalt Not screw other Merchants over
-------------------------------------------------------------------------------

Don't undercut other Merchants.  Undercutting is basically vending the same
item another is for a cheaper price, in an effort to get more business for
themselves.  Then the other Merchant will reduce his/her price, then you'll
reduce yours, etc, and you'll wind up in a price war where you both wind up
losing.  Vend things for the same price everyone around you is, unless the
other is selling things for a very, very high price.

-------------------------------------------------------------------------------
8) Thou Shalt Not Beg Mercenaries of God for his forgiveness
-------------------------------------------------------------------------------

Acolytes are not your personal, walking red potion.  Most will give you a
heal if you ask nicely though.  Asking nicely would be "If it's not too much
trouble, could I have a heal?" or "Can you please heal me?".  "HEAL PLZ" and
"HEAL NOW" will not do.  As I always tell people, if your too lazy to even
write out "please", you don't deserve a heal.  If the Acolyte does heal you,
be sure and say thanks.  Also, feel free to tip them.  About 20z for every 100
HP is good.  They also really like Blue gems for thier warps.

And please tip them if one helps you or the Blacksmith you hired to forge.

-------------------------------------------------------------------------------
9) Thou Shalt Not be a Lazy Bum
-------------------------------------------------------------------------------

Please don't beg for money.  We all know novices are poor, and you will be
until around level 30.  We all had to go through exactly what you did.  So just
be patient.

-------------------------------------------------------------------------------
10) Thou Shalt Not Attempt to Steal from their Fellow Players
-------------------------------------------------------------------------------

Don't scam, and don't fall for scams.  The less people that fall for them,
the less scammers will do them!  Popular scams are offering to "upgrade" your
weapon for you, which you can just go yourself.  Or, selling items for 1 digit
more than usual.  So a 100z item would become a 1100z or 1000z item, hoping
nobody would notice.  Unfortunantly, people are dumb enough too.  Just
remember, caveat emptor, and if something sounds way too good to be true, it
probably is.


And Weggy sayeth, "Let there be order in RO!"  Then the crowds respondeth,
"**** off you little ****** ******!"  Then Weggy wept...

===============================================================================
[V] Getting Started
===============================================================================

The first thing you'll need for Ragnarok Online, is well, a computer.  The 
minimum systems specs according to Gravity are as follows:

-Pentium II 400 MHz or higher
-Direct Sound Compatible/Support 3D sound Effects
-Must have 3d graphic capabilites onboard, with 8MB of Video Ram or more.
Supported kinds are:
       NVidia RIVA TNT series, GeForce 1, 2 series
       Matrox G200, G400 series
       3dfx Voodoo 3 2000 or above
       S3 Savage 3D, Savage 4, Savage 2000 competable series
       ATI Radeon or above
-Microsoft DirectX 8.0, Windows 95/98/ME/2000

I recommend though...

-Pentium III 600 MHz or higher
-128+ MB RAM
-Creative Sound Blaster Live!
-Geforce 2/3/4, Voodoo 4/5, or ATI Radeon with 16MB of VRAM or more
-Microsoft DirectX 8.0, Windows 2000/XP
-A good set of speakers, with a good subwoofer
-Logitech iTouch Cordless Keyboard, Logitech Cordless Optical Mouse
-19 inch monitor or larger
-A nice, comfy recliner
-Assloads of the snack food of your choice (make it something healthy though!)

To get in the game, you'll have to go to www.ragnarokonline.com.  Click on
the appropriate version (Probably USA Int'l for most of you), and go register!

===============================================================================
[VI] Interface
===============================================================================

 __________________________________________________________________
| ___________________                                  _________   |
|| A     C  |        |                                |         |  |
|| B     D  | R   S  |                                |         |  |
||          | T   U  |                                |    I    |  |
|| E        | V   W  |                                |         |  |
|| F        | X   Y  |                                |_________|  |
||          |        |                                             |
||_G____H___|________|                                             |
|                                                                  |
|                                                                  |
|                                                                  |
|                                J                                 |
|                                                                  |
|                                K                                 |
|                                L                                 |
|                                                                  |
|                                                                  |
|                                                                  |
| ________________________________________                         |
||                 M                      |                        |
||________________________________________|                        |
||_N_|_O______________________________|P_Q|                        |
|__________________________________________________________________|

A - This is your characters name
B - This is your characters class
C - This is your current HP.  If it drops below 0, you die
D - This is your characters SP.  Many skills use up this SP.  If it reaches 0, 
you will not be able to use active skills until it refills
E - This is your base EXP.  When it reaches 100%, you will recieve status 
points.  Asign these into your stats to make you stronger in that area
F - This is your job EXP.  When it reaches 100%, you will recieve one skill
point, which you may put into the skill of your choice
G - This is your weight.  When it is above 50%, this number will turn red and
you will not automatically recover HP and SP any more.  When it is above 90%,
you will no longer be able to attack or use skills.  
I - This is the map of the current area you are in.  Click on the + and - to
zoom in and out.
J - This is your character.  Dashing/Pretty, isn't he/she?
K - This green bar is your HP
L - This blue bar is your SP
M - Past messages are here.  You can use the scroll bar on the right to move
up and down through the list
N - When you type a characters name here, anything you type in O will be sent
to him/her as a private message.
O - This is where you input text to broadcast to whoever you want.
P - Clicking this button will set the mode to either send everything you type
to just your party, guild, or everyone on the screen.
Q - This adjusts the size of the chat window.
R - This opens your status window.  If your a newbie, these numbers mean 
nothing to you.  Check out the stat information section for details.  The
second tab, alignment, is not enabled yet.
S - This opens your options window.  You can adjust the BGM and sound volume
here.  You can also select skins if you have them installed.  You can also
set your mouse cursor to "lock on" when attacking, using skills, or picking
up items.
T - This opens your items window.  The 3 tabs seperate your usable items,
like herbs to heal HP, equipable items, like a knife, and ETC items, which
you usually sell.  If you click on hold onto an item, you can move it, most
likely into a deal window.  Do not drag it outside the window and let go
though, as you will drop it.  Anyone could easily come up and steal it then.
U - This opens your equipment window.  Simply drag and drop equipment from your 
item window into here to equip it.  If you have a pushcart, you can de-equip
it and check out its contents from here.
V - The opens your skills window.  You can view all your skills from here, as
well as assign points to them.  Highlight any one and click "use" to activate
it, if possible.  You can right click on each one for more information as well.
W - Clicking this button will toggle your map from opaque, to transparent, to
off.
X - This will let you create a chat window.  Enter in the chat room name, as
well as the maximum number of people.  If you make it a private chat room,
enter the password in the lower right corner.
Y - This opens up your friends window, which will let you see which one of
your friends is online.  Click on the party button to see the members of your
current party.

===============================================================================
[VII] Stat Information
===============================================================================

You can view your stat window my clicking on the button, or pressing ALT+A.
The number next to the stat is your current amount, and the number to the right
of the arrow is how many status points needed to raise it by 1.  

Note: Even though I mentioned his name in the credits, I'd like to thank Node_
here up front for the status bonuses.  Check out his Thief FAQ here on 
GameFAQs.

The stats are the following...

STR (Strength)_________________________________________________________________

Recommended for: Thief, Swordsman, Acolyte, Merchant

This stat determines how hard you hit.  Each point will give you 1 extra ATK.
The bonuses are as follows:

STR          Min/Max Damage
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
10           +1
20           +4
30           +5
40           +8
50           +10
60           +12
70           +13
80           +15
90           +17
100          +19

AGI (Agility)__________________________________________________________________

Recommended for: Thief, Swordsman, Mage, Archer, Merchant

This stat increases how often you will dodge an enemy attack, by increasing 
Flee by 1.  It will also increase your attack speed.  There are no bonuses for
this stat.

VIT (Vitality)_________________________________________________________________

Recommended for: Swordsman, Acolyte, Merchant

Each point in this increases your HP regeneration rate, increases the amount
healing items heal, and reduces damage by 1.  There is a small damage reduction
bonus every 20.

INT (Intelligence)_____________________________________________________________

Recommended for: Mage, Acolyte

This stat increases your Magic Attack, which is how powerful your spells are.  
Each point in this stat also increases your Magic Defence by 1.  It also
increases your sP recovery time, and maximum SP.  Also, every 5 points in INT,
you recieve a maximum damage boost, and for every 7 points, you recieve a
minimum damage boost.  So you would recieve a max boost at values like 5, 10,
and 15, and a min boost at values like 7, 14, and 21.

DEX (Dexterity)________________________________________________________________

Recommended for: Archer, Swordsman, Thief, Acolyte, Merchant

Each point in this stat will increase your hit by 1, which is how often you
do not miss an enemy.  For Archers, this stat determines their damage, like STR
for a melee fighter.  For Mages, it determines your casting rate.  It will also
increase miniumum damage.  DEX also helps with forging/potion making, and
increases the attack of Hunters with the Falcon.  The bonuses are as follows:

DEX          Min/Max Damage
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
20           +3
30           +4
40           +5
50           +6
60           +8
70           +10
80           +12
90           +13
100          +14

LUK (Luck)_____________________________________________________________________

Recommended for: Archer, Merchant, Thief

LUK has become a bit more useful now.  In Beta 1, 100 LUK would give you a 10%
chance to critical, however, now you get 3 criticals per 10 LUK - hence, a 30%
chance to critical.  It's really only good for an Assassin or somebody with a
lot of Soldier Skeleton/Caramal Cards to really get high percentages.  LUK also
helps with forging rates for Blacksmiths (though only half as much as DEX), and
the Falcon attack for Hunters.


All the following stats are those you cannot increase directly.

ATK (Attack)___________________________________________________________________

This is your physical attack with a weapon.  The first number is the attack of
your weapon, plus your STR.  The second number is how much ATK your upgraded
weapon adds, which ignores DEF.

MATK (Magic Attack)____________________________________________________________

This is the attack of your magic.  This will only be useful to Acolytes and
Mages.  The 2 numbers are the range of your Magic Damage.  This is effected
by INT and Wands, as they increase the attack by 15%.  This stat is 
counteracted by MDEF.

Hit____________________________________________________________________________

This number is a represenation of how often you hit an enemy.  It increases 1
point every level, and each point in DEX increases it by 1 point as well.  This
is counteracted by Flee.

Critical_______________________________________________________________________

This number increases by 1 for every 3 LUK you have.  Think of this number
as the percentage of a chance of a critical hit.

DEF (Defense)__________________________________________________________________

This is your physical defense against enemies.  The damage you take is the
enemies ATK minus your total defense.  There are a few things to consider
though - armor works on percentages, so 10 armor will reduce all attacks in the
game by 10%.  VIT works on points, so 10 VIT will reduce all damage done to you
by 10.

Upgraded Defense works a bit different.  Each of those +s next to your gear is
actually only 2/3rds DEF.  So, say you have a +4 Cotton Shirt.  That would be
1 + 4(.6666) DEF, for a total of 3.666 DEF.

MDEF (Magic Defense)___________________________________________________________

This is your defense against magical attacks.  Useful against Mages in PvP, and
a small number of enemies.  The first number is the total magical defense of
all your armor, while the second is your INT.

Flee___________________________________________________________________________

This number is a representaion of how often you dodge an enemy.  It increases 1
point every level, and each point in AGI increases it by 1 point as well.  Your
flee drops greatly between enemies as they attack you, as it is split amongst
them.  This is counteracted by Hit.  The 2nd number in Flee is your perfect
dodge, which is that little lucky bubble you get above your head sometime.
Every 10 LUK = 1 Perfect Dodge.

ASPD (Attack Speed)____________________________________________________________

This is your attack speed.  200 is the fastest attack speed, 100 the slowest.

Status Point___________________________________________________________________

This number is simply the number of status points you currently have spare.

Guild__________________________________________________________________________

Your guild name goes here.

===============================================================================
[VIII] Controls
===============================================================================

Left Mouse Click - You'll be using this one for 90% of the game.  Clicking on
the ground will move you to that spot, if possible.  Clicking on an item will
pick it up off the ground.  Clicking on a monster will attack it once.  And of
course, clicking will allow you to use the interface.

Left Mouse Click (Hold) - Holding the button down is an alternative to clicking
every 5 seconds to control where you want to walk.  Learn to use this, and give
your finger a rest.

Shift+Left Mouse Click - This will allow you to attack players.  PK (Player 
Killing) is not enabled yet though.

CTRL+Left Mouse Click - A very useful combination.  Using CTRL+Click on a
monster will cause you to auto-attack it until it dies. (or you die)

Right Mouse Click + Move - This will adjust the camera around you character.
Useful when something is blocking your view.

Shift+Right Mouse Click+Move - This will adjust the pitch of the camera.

CTRL+Right Mouse Click+Move - This will adjust the zoom of the camera.

Right Mouse Double-click - This will return the camera to its default 
position around your character.

Shift+Right Mouse Double-Click - This will return the camera's pitch to it's
default position.

CTRL+Right Mouse Double-Click - This will return the camera's zoom to it's 
default position.

Mouse Wheel - This will also adjust the zoom of the camera.

Mouse Wheel (Secondary) - While a skill cursor is up, you can adjust the level
of the skill easily by using the mouse wheel.  Thanks to Aethereal for 
pointing this out to me.

TAB - This will toggle between the field to input text, and the field to 
specifiy a name for a private message.

Alt+End - This will remove the 2 bars below your character showing your HP and
SP.

Alt+Home - This turns the ground cursor on and off.

Insert - This will cause you to sit down, doubling your HP and SP recovery 
speed.

ESC - This will bring up the end game menu.  When this is up, you can press
ENTER for a quick getaway from a mob of monsters.

F12 - This will open the hotkey menu, and is the ONLY way to open the hotkey
menu.  The boxes represent the F1 through F9 keys.  You can drag items, 
equipment, and even skills from the skill menu here for easy access.  Always
have emergency potions on one of the buttons.  Also have your most used skill(s)
in these areas.  On some, you can specify levels by using the arrow underneath
the skill.  For example, you can have a level 4 firebolt bound to F1, and a 
level 2 firebolt to F2.  Equipment put here will automatically equip when you
press the button.  This can be useful to switch from a wand to a knife, for 
example.

ALT+1 - Will use the exclamation point emotion (for surprise)

ALT+2 - Will use the question mark emotion (for confusion)

ALT+3 - Will use the singing emotion (for boredom, or well, just singing)

ALT+4 - Will use the heart emotion (to show love... awww)

ALT+5 - Will use the teardrop emotion (for an awkward situation)

ALT+6 - Will use the lightbulb emotion (for a good idea)

ALT+7 - Will use the pulsating vein emotion (for anger)

ALT+8 - Will use the storm cloud emotion (for extreme anger)

ALT+9 - Will use the dollar sign emotion (for getting money/good item)

ALT+0 - Will use the elipse emotion (for not having anything to say)

CTRL+- - Will use the peace sign emotion (for scissors in Paper/Rock/Scissors, 
or anything else you'd use the peace sign for)

CTRL+= - Will use the fist sign emotion (for rock in Paper/Rock/Scissors, 
or to be threatening)

CTRL+\ - Will use the open hand emotion (for paper in Paper/Rock/Scissors,
or waving)

ALT+Q - Hotkey for the equipment menu.

CTRL+Q - Hotkey to minimize the equipment menu.

ALT+W - Hotkey for the pushcart menu.

CTRL+W - Hotkey to minimize the pushcart menu.

ALT+E - Hotkey for the item menu.

CTRL+E - Hotkey to minimize the item menu.

ALT+I - Opens the friend setup menu.

ALT+O - Hotkey for the option menu.

CTRL+O - Hotkey to minimize the option menu.

ALT+A - Hotkey for the status menu.

CTRL+A - Hotkey to minimize the status menu.

ALT+S - Hotkey for the skills menu.

ALT+D - Hotkey for the detail menu.

ALT+H - Hotkey for the friends menu.

ALT+Z - Hotkey for the party menu.

ALT+X - Hotkey for the end game menu.

ALT+C - Hotkey for the chat room menu.

ALT+V - Hotkey to minimize and maximize the basic info menu.

ALT+G - Opens the Guild control panel.

ALT+M - Opens the hotkey control panel.

ALT+L - Opens the emotion control panel.

===============================================================================
[IX] Commands
===============================================================================

/h or /help - Displays a list of commands and controls in the chat window.

/w or /who - Displays number of players online.

/tip - Displays the tip of the day.

/bgm - Toggles background music on and off.

/sound - Toggles sound effects on and off.

/effect - Toggles effects on and off (like exit gates, and mage spells).

/where - Displays your current location (map name and XY coordinates).

/skip - Toggles frame skip on and off.  If this is off, RO will try to render
every frame, even if it will slowdown the game in the process.  If this is on,
RO will drop frames to keep up a smooth game.

/v (0-127) - Adjusts the sound effect volume.

/bv (0-127) - Adjusts the BGM volume.

/ex - Displays a list of all the characters you have ignored.

/ex (Character name) - Ignores the specified character.

/exall - Ignores all characters.

/in (Character name) - Un-ignores the specified character.

/inall - Un-ignores all characters.

/organize "Your name here" - This will allow you to create a party.  You can
invite people into it by right clicking on them, and selecting the "invite to
party" option.

/guild "Your name here" - Creates a Guild, if you have an Emperium.

/leave - Leaves your current party.

/expel (Character name) - Will remove a character from the party, if you are
the party leader.

/emblem - Toggles your guild emblem on and off

/sit - Same as insert, makes your character sit.

/stand - Same as insert, makes your character stand up.

/chat - Opens the create chatroom dialogue box.

/q - Leaves a chat room.

/memo - Memorizes a warp point.

/snap - Snaps the battle cursor on or off.

/skillsnap - Snaps the skill cursor on or off.

/itemsnap - Snaps your cursor to pick up items on or off.

/savechat - Saves your entire message log into a text file.  It is located
in the folder "Chat", in your RO directory.

/camera - Toggles camera zooming on and off.

/miss - Toggles miss notification on and off.

/!, /?, /delight, /heart, /sweat, /aha, /fret, /anger,	/money, /..., /gawi, 
/bawi, /bo, etc - All of these are simply the emotion icons, which are much
more easily performed by ALT or CTRL plus the number or character.

===============================================================================
[X] Novice
===============================================================================

Ahhh, the Novice Class.  When you do create your character in one of the slots,
you should consider what final class you should be.  That way, you can adjust 
your starting stats accordingly.  Read up on each of the final class sections 
to determine what one suits you best.  Though I highly recommend you do not 
pick an Archer or Merchant as your first class.  After you've picked a name, 
skill points, hair color (might I recommend blue?), and hair style, it's time
to dive in.

You'll start in the Novice training ground.  Cross the bridge to your right
and you will come upon a castle.  Inside is the actual training ground.
You can ask for access directly to the game, which I don't recommend doing if
you're new.  It also whisks you away to a random town, which could be
troublesome.  Nothing in here is very complicated, so I won't bother with a
walkthru.  Some of the NPCs will ask you some trivia questions though, it'd be
a good idea to answer all of those - Not just for the knowledge you gain about
RO, but to also pick up some extra items you can sell.  After completing the
training grounds, you should have 100 zeny, or 200 zeny if the final few NPCs
guessed your class correctly.  If they did, simply go to the town they
recommend.  If they guessed incorrectly, choose from one of the following
towns, based on what class you would like to become:

Alberta - Merchant
Geffen - Mage
Izlude - Swordsman
Morroc - Thief
Payon - Archer
Prontera - Acolyte

Then by some freaky magic, you'll be whisked away to the town you chose.

You can wander around town if you'd like, but I'm sure you want to start
fighting.  So for now, exit town.  Fighting enemies is very simple, you just
left-click on them until they die.  An easier way though, is CTRL+Click.  This
will auto-attack the enemy until he dies.  Then, pick up what he drops.  Start
with the pink blobs, Porings.  If your in the desert, fight the tan blobs,
Drops.  After fighting a few of those, you level up.  Click on the arrow that
appears in the corner and assign stats depending on what your job will be.
You will also soon get a job level, designated by an arrow in the other corner.
Novices only have 1 skill, so guess where your points go? ^_^  Anyway, you want
to keep fighting monsters and picking up what they drop.  After Porings, move
on to Fabres or Pickys.  After them, ChonChons or Lunatics.  Finally, Willows
if they are in your area.  When you have collected quite a bit of loot, go back
into town and sell it at a shop.  Most players will point Novices in the
direction of the shop, but please ask nicely.  Your first piece of equipment
should be a Guard, unless your going to become an Archer.  After a Guard, it
would be wise to buy a Cutter, unless your going to become an Archer.  After
those two, buy a Leather Jacket.  Finally, some cheap headgear.  If you still
have money before changing class, buy Sandals.  Archers should avoid all this
extra armor, and save all of their money to buy a better bow after they change
jobs.

After a seemingly endless period of hack and slash, you will have reached job
level 10, and have 9 points in your basic skill.  Its time to head for the
appropriate town to change class.  Read up on each class individually for
more information.  Congratulations - you are no longer a newbie.

-------------------------------------------------------------------------------
Skill Point Distribution
-------------------------------------------------------------------------------

Basic Skill____________________________________________________________________

Level 1 : Can now initiate a trade with another character
Level 2 : Can now use emotions
Level 3 : Can now sit to double HP and SP regen rate
Level 4 : Can now create a chat room
Level 5 : Can now join a party
Level 6 : Can now use Kapra/Kafra Storage
Level 7 : Can now form a party
Level 8 : Can now enable PK (Player Killing)
Level 9 : Can now change class
Level 10: ---


The following skills are acquired via a quest, and cannot be leveled up:

First Aid_____________________________________________________________________

Pre-requisites: Job Level 5
Active or Passive?: Active
SP Use: 3

Level 1 : Recovers 5 HP

Instructions: First acquire 3 Clovers and 3 Red Herbs.  Go to the inn west of
the fountain in Prontera.  Talk to the NPC there to learn about the skill.
She mentions you'll need a Clean Guaze.  Go to Prontera castle, and then
upstairs on the east side.  Find the nurse and get the Gauze.  Return to the
NPC at the inn and get the skill.
              
Comments: Something everyone should get.  Its extremely cheap, and helps a lot
as a Novice.  You can even use it after you become a Novice.  It helps a lot
for Merchants especially, as they have nothing to spend their SP on besides
Mammomite, which is prohibitly expensive for most.

Play Dead_____________________________________________________________________

Pre-requisites: Job Level 7
Active or Passive?: Active
SP Use: 

Level 1 : Play Dead.  Monsters no longer attack you.

Instructions: Talk to the NPC in the Knight's Guild about the skill.  Go back
to the nurse NPC in Prontera castle and you'll get a Novice Card.  Return to
the NPC in the Knight Guild.

Comments: Completely free, but not really worth your time.  As an educated RO
player reading this, you'll have a good idea of what to fight and what not to.
Still, its a fun skill if you're really bored.  You cannot use this after
changing classes.

===============================================================================
[XI] Swordsman/Knight/Crusader
===============================================================================

The Swordsman is the bread-and-butter, hit-anything-that-moves with a big ass
sword kinda class.  You'll be spending all your time in melee combat, taking
little damage but dishing quite a bit out.

-------------------------------------------------------------------------------
Becoming a Swordsman
-------------------------------------------------------------------------------

When you're job level 10, take a trip to Izlude.  Izlude is South and then
East of Prontera.  Go to the building in towards the north west with the large
swords on it.  Talk to the NPC inside.  This task is pretty simple.  You need
to walk along the ledges without falling off.  If you do fall off, there are
some aggressive Fabres and Chonchons down there.  Not a big deal, but you'll
need to start that section over.  Once you complete all that, you can become
a Swordsman... or Swordswoman.

-------------------------------------------------------------------------------
Becoming a Knight
-------------------------------------------------------------------------------

Becoming a Knight is just about as easy as becoming a Swordsman.  You'll first
need to be Job Level 40.  This is the case with every second class.  Go to 
Prontera, then head to the Culvert Registration building in the Northwest part
of town.  Talk to the Knight there, and he will let you become a Knight for
2500 zeny.  You can also rent PecoPecos here for a small fee - talk to the man
outside for those.

-------------------------------------------------------------------------------
Becoming a Crusader
-------------------------------------------------------------------------------

To become a Crusader, you need to be Job 40.  Then go to Prontera Castle.  Go
up 3 screens to the Throne Room, and make a left.  Go up the stairs, and talk
to the NPC there to get on your way.

First, if you have a Hand of God and Chivalry Emblem, you can skip the quest
and just go straight to being a Crusader.  For most though, you'll need to do
a quest.  That requires you gathering up some items.  There are 3 sets for
this quest.  You will be randomly assigned one.

Set 1 : 10 Horrendous Mouths, 10 Rotten Bandages, 10 Lanterns, 10 Jakk o
        Pumpkins

Set 2 : 10 Skel Bones, 10 Manacles, 10 Orc Nails, 10 Short Deanggies

Set 3 : 10 Decayed Nails, 10 Rotten Scales, 10 Worn-out Prison Uniform, 10
        Daenggies

After that, go back to the front of the castle and make a right.  Talk to the
NPC there.  You must have a Rosary with you, which you can buy at the Prontera
church.  He will teleport you into a corridor of monsters.  Just endure and
run through them.  Attacking them will cause you to fail.

For the next part, go to the Prontera Church and talk to the NPC next to the
altar.  He'll give you a quiz, but none of the questions are too hard.

Return to the castle and make your way to the first NPC.  1 room away from him,
you will find the 4th NPC.  You will be teleported to a room with some
monsters.  None are overly difficult, but it would be nice to have some pots
just in case.  Finally, go back to the first NPC and become a Crusader.  Whew.

-------------------------------------------------------------------------------
Stat Point Builds
-------------------------------------------------------------------------------

VIT/STR Swordie________________________________________________________________

This Swordsman is designed mostly to fight in aggressive areas.  They have very
high HP, and can regenerate it quick.  However, they are very boring, as you'll
hack, slash, rest, rinse, repeat, for the rest of your RO career.  The
preffered build if you like dungeons.  Start with 9 STR, 9 AGI, 5 VIT, 1 INT,
5 DEX, and 1 LUK.  Then build stats as follows:

10 STR
15 VIT
10 DEX
30 VIT
20 STR
20 DEX
40 VIT
40 STR
50 VIT
30 DEX
50 STR
60 VIT
60 STR
70 VIT
80 STR
80 VIT
99 STR
Rest in VIT

Crusaders might want to throw in a little INT

AGI/STR Swordie________________________________________________________________

This Swordsman prefers to stay out of mobs.  He attacks quickly, and uses less
potions at first, but later when your forced to level in aggressive areas you
will have a harder time.  Start with 9 STR, 9 AGI, 1 VIT, 1 INT, 9 DEX, and 1
LUK.  Then build stats as follows:

10 STR
10 DEX
20 AGI
20 STR
30 AGI
20 DEX
40 AGI
30 STR
50 AGI
40 STR
30 DEX
50 AGI
50 STR
60 AGI
60 STR
70 AGI
70 STR
80 AGI
99 STR
Rest in AGI

Crusaders might want to throw in a little INT

Hybrid Swordie_________________________________________________________________

Those that use this type claim they are the best, and I agree with them.  These
types of Swordies are useful both in and out of aggressive areas.  Also, since
the stats are split along 2 defensive types, you are going to be the ultimate
tank.  If anything does hit you, it won't hurt all that much either.  My 
recommended build.  Still try to stay clear of mobs.  Start with 9 STR, 9 AGI,
5 VIT, 1 INT, 5 DEX, 1 LUK.  Then build stats as follows:

10 STR
10 DEX
30 VIT
30 AGI
20 STR
40 VIT
30 DEX
40 AGI
30 STR
50 VIT
50 AGI
50 STR
70 VIT
60 AGI
60 STR
70 AGI
80 STR
80 AGI
90 STR
Rest in AGI

Crusaders might want to throw in a little INT

GC Crusader____________________________________________________________________

This type of Swordsman/Crusader uses Grand Cross as his main attack.  It's hard
to level as a Swordsman, but it can pay off as a Crusader.  Start with 9 STR,
5 VIT, 1 INT, 9 DEX, and 1 LUK.

10 STR
10 DEX
30 VIT
20 DEX
30 VIT
30 STR
40 VIT
40 STR
30 DEX
40 INT
50 VIT
80 INT
60 VIT
90 INT
80 VIT
99 INT
40 DEX
Rest in VIT

-------------------------------------------------------------------------------
Fixed (Job Bonus) Stats
-------------------------------------------------------------------------------

Swordsman______________________________________________________________________

At Job Level 50: STR +7, AGI +2, VIT +4, INT +0, DEX +3, LUK +3

Job Level 2 : +1 STR
Job Level 6 : +1 VIT
Job Level 10: +1 DEX
Job Level 14: +1 STR
Job Level 18: +1 VIT
Job Level 22: +1 DEX
Job Level 26: +1 LUK
Job Level 30: +1 AGI
Job Level 33: +1 STR
Job Level 36: +1 DEX
Job Level 40: +1 STR
Job Level 42: +1 VIT
Job Level 44: +1 LUK
Job Level 46: +1 AGI
Job Level 47: +1 STR
Job Level 49: +1 STR
Job Level 50: +1 STR

Knight_________________________________________________________________________

At Job Level 50: STR +8, AGI +2, VIT +10, INT +0, DEX +6, LUK +4

Job Level 1 : +1 VIT 
Job Level 3 : +1 VIT
Job Level 4 : +1 STR
Job Level 5 : +1 LUK
Job Level 8 : +1 VIT
Job Level 10: +1 STR
Job Level 11: +1 DEX
Job Level 12: +1 VIT
Job Level 13: +1 AGI
Job Level 15: +1 STR
Job Level 17: +1 VIT
Job Level 18: +1 VIT
Job Level 19: +1 DEX
Job Level 20: +1 LUK
Job Level 21: +1 STR
Job Level 23: +1 VIT
Job Level 27: +1 STR
Job Level 28: +1 LUK
Job Level 29: +1 VIT
Job Level 31: +1 DEX
Job Level 33: +1 STR
Job Level 36: +1 VIT
Job Level 37: +1 LUK
Job Level 38: +1 AGI
Job Level 40: +1 DEX
Job Level 43: +1 VIT
Job Level 46: +1 STR
Job Level 47: +1 STR
Job Level 48: +1 DEX
Job Level 49: +1 DEX

Crusader_______________________________________________________________________

At Job 50: STR +7, AGI +2, VIT +7, INT +5, DEX +3, LUK +5

Job Level 1 : +1 LUK 
Job Level 2 : +1 LUK 
Job Level 3 : +1 LUK 
Job Level 4 : +1 LUK
Job Level 5 : +1 LUK
Job Level 7 : +1 STR
Job Level 9 : +1 INT
Job Level 11: +1 STR
Job Level 12: +1 VIT
Job Level 14: +1 DEX
Job Level 15: +1 VIT
Job Level 17: +1 STR
Job Level 20: +1 INT
Job Level 21: +1 INT
Job Level 22: +1 VIT
Job Level 23: +1 STR
Job Level 25: +1 STR
Job Level 28: +1 DEX
Job Level 30: +1 AGI
Job Level 32: +1 STR
Job Level 34: +1 DEX
Job Level 36: +1 AGI
Job Level 38: +1 INT
Job Level 38: +1 AGI
Job Level 40: +1 VIT
Job Level 41: +1 VIT
Job Level 44: +1 INT
Job Level 46: +1 VIT
Job Level 48: +1 STR
Job Level 50: +1 VIT

-------------------------------------------------------------------------------
Swordsman Skills
-------------------------------------------------------------------------------

One-Handed Sword Mastery_______________________________________________________

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : ATK +4
Level 2 : ATK +8
Level 3 : ATK +12
Level 4 : ATK +16
Level 5 : ATK +20
Level 6 : ATK +24
Level 7 : ATK +28
Level 8 : ATK +32
Level 9 : ATK +36
Level 10: ATK +40

Comments: Essential for any 1-handed Swordsman.  That's about it.

Two-Handed Sword Mastery_______________________________________________________

Pre-requisites: Level 1 One-Handed Sword Mastery
Active or Passive?: Passive
SP Use: None

Level 1 : ATK +4
Level 2 : ATK +8
Level 3 : ATK +12
Level 4 : ATK +16
Level 5 : ATK +20
Level 6 : ATK +24
Level 7 : ATK +28
Level 8 : ATK +32
Level 9 : ATK +36
Level 10: ATK +40

Comments: If your going to use a Two-Handed Sword, you'll want to invest in
this.

Fast HP Recovery_______________________________________________________________

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : 5 + (Max HP*0.2%) HP every 10 seconds, extra 10% from healing items
Level 2 : 10 + (Max HP*0.4%) HP every 10 seconds, extra 20% from healing items
Level 3 : 15 + (Max HP*0.6%) HP every 10 seconds, extra 30% from healing items
Level 4 : 20 + (Max HP*0.8%) HP every 10 seconds, extra 40% from healing items
Level 5 : 25 + (Max HP*0.10%) HP every 10 seconds, extra 50% from healing items
Level 6 : 30 + (Max HP*0.12%) HP every 10 seconds, extra 60% from healing items
Level 7 : 35 + (Max HP*0.14%) HP every 10 seconds, extra 70% from healing items
Level 8 : 40 + (Max HP*0.16%) HP every 10 seconds, extra 80% from healing items
Level 9 : 45 + (Max HP*0.18%) HP every 10 seconds, extra 90% from healing items
Level 10: 50 + (Max HP*0.20%) HP every 10 seconds, extra 100% from healing items

Comments: This is a fantastic skill, since it really reduces your reliance on
potions.  Also note, you get the HP bonus only while standing still or sitting.

Bash___________________________________________________________________________

Pre-requisites: None
Active or Passive?: Active
SP Use: 8 SP up until level 5, 15 SP from 6 up

Level 1 : 130% Damage, +5 HIT
Level 2 : 160% Damage, +10 HIT 
Level 3 : 190% Damage, +15 HIT
Level 4 : 220% Damage, +20 HIT
Level 5 : 250% Damage, +25 HIT
Level 6 : 280% Damage, +30 HIT
Level 7 : 310% Damage, +35 HIT
Level 8 : 340% Damage, +40 HIT
Level 9 : 370% Damage, +45 HIT
Level 10: 400% Damage, +50 HIT

Comments: A very very good skill, you should lead off every attack with this
skill if you have the SP.  Leave it at level 5 though, until you get a higher
max SP.

Magnum Break___________________________________________________________________

Pre-requisites: Level 5 Bash
Active or Passive?: Active
SP Use: 15 SP

Level 1 : 20 Hp used, 115% Damage
Level 2 : 20 Hp used, 130% Damage
Level 3 : 19 Hp used, 145% Damage
Level 4 : 19 Hp used, 160% Damage
Level 5 : 18 Hp used, 175% Damage
Level 6 : 18 Hp used, 190% Damage
Level 7 : 17 Hp used, 205% Damage
Level 8 : 17 Hp used, 220% Damage
Level 9 : 16 Hp used, 235% Damage
Level 10: 16 Hp used, 250% Damage


Note: Thanks to JBKMDX and his Swordsman FAQ for the damage boost on Magnum
Break

Comments: Magnum Break has the fire attribute, so against some enemies it will
hurt more, while others less.  It also has the ability to push enemies back, so 
is handy when you are getting mobbed.

Provoke________________________________________________________________________

Pre-requisites: None
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : ATK +2%, DEF -6%, 4 SP used, 53% chance of success
Level 2 : ATK +4%, DEF -12%, 5 SP used, 56% chance of success
Level 3 : ATK +6%, DEF -18%, 6 SP used, 59% chance of success
Level 4 : ATK +8%, DEF -24%, 7 SP used, 62% chance of success
Level 5 : ATK +10%, DEF -30%, 8 SP used, 65% chance of success
Level 6 : ATK +12%, DEF -36%, 9 SP used, 68% chance of success
Level 7 : ATK +14%, DEF -42%, 10 SP used, 71% chance of success
Level 8 : ATK +16%, DEF -48%, 11 SP used, 74% chance of success
Level 9 : ATK +18%, DEF -54%, 12 SP used, 77% chance of success
Level 10: ATK +20%, DEF -60%, 13 SP used, 80% chance of success

Comments: Not very useful.  Though it does reduce the defense of an enemy a 
good amount at higher levels, and works on percentages, it also increases 
attack.  This SP is better used in Bash or Magnum Break.

Endure_________________________________________________________________________

Pre-requisites: Level 5 Provoke
Active or Passive?: Active
SP Use: 15 SP

Level 1 : 10 Seconds
Level 2 : 13 Seconds
Level 3 : 16 Seconds
Level 4 : 19 Seconds
Level 5 : 22 Seconds
Level 6 : 25 Seconds
Level 7 : 28 Seconds
Level 8 : 31 Seconds
Level 9 : 34 Seconds
Level 10: 37 Seconds

Comments: A somewhat useful skill, it prevents you from flinching when hit.  It 
can be nice for fast hitting enemies, but it's high pre-requisite and much
better make it skills make it worth waiting for.

Auto Berserk___________________________________________________________________

Pre-requisites: Job Level 30
Active or Passive?: Passive
SP Use: None

Level 1 : Uses Level 10 Provoke on self when HP is 25% or less

Instructions: Acquire 35 Powder of Butterfly, 10 Honey, 10 Horrendous Mouths,
and 10 Decayed Nails
              
Comments: Lowers your defense, which is something that can be very fatal when
your HP is so low.  It does raise your ATK a teeny bit, but overall, I don't
like it.  I say skip it, as its more of a burden than a blessing.

Fatal Blow_____________________________________________________________________

Pre-requisites: Job Level 30
Active or Passive?: Passive
SP Use: None

Level 1 : Adds Stun Effect to Bash.  Level 6 has a 6% to stun, Level 7 12%,
          Level 8 18%, Level 9 24%, and Level 10 30%

Instructions: First get 10 Fire Arrows, 10 Silver Arrows, 10 Banana Juice, 30
Tentacles, and 5 Royal Jelly.  Then go into one of the side rooms at the
Prontera Upgrade NPC and talk to the NPC there.
              
Comments: A nice skill to have, as pretty much any Swordie or higher class uses
Bash, and Bash 10.  A 30% chance to stun is pretty nice.  Royal Jellies can be
hard to get though.

Walking HP Recovery____________________________________________________________

Pre-requisites: Job Level 35
Active or Passive?: Passive
SP Use: None

Level 1 : Recover HP while moving, though only at 25% of your standing rate

Instructions: This one is a pain.  You need a whopping 500 Empty Bottles, 1
Padded Armor, and a Rocker Doll.  Go to Izlude, and enter a building in the
northeast.  Talk to the NPC there to get it.
              
Comments: It is a pretty nifty skill, as it will reduce your reliance on
potions and whatnot by a small amount.  Its a real pain in the ass to get
though, so you may wanna get it much later.

-------------------------------------------------------------------------------
Knight Skills
-------------------------------------------------------------------------------

Spear Mastery__________________________________________________________________

Pre-requisites: None
Active of Passive?: Passive
SP Use: None

Level 1 : ATK +4 (+5 When Riding PecoPeco)
Level 2 : ATK +8 (+10 When Riding PecoPeco)
Level 3 : ATK +12 (+15 When Riding PecoPeco)
Level 4 : ATK +16 (+20 When Riding PecoPeco)
Level 5 : ATK +20 (+25 When Riding PecoPeco)
Level 6 : ATK +24 (+30 When Riding PecoPeco)
Level 7 : ATK +28 (+35 When Riding PecoPeco)
Level 8 : ATK +32 (+40 When Riding PecoPeco)
Level 9 : ATK +36 (+45 When Riding PecoPeco)
Level 10: ATK +40 (+50 When Riding PecoPeco)

Note: Only works with Spears

Comments: Well... if you wanna use a Spear, this is a good skill to get.  
Otherwise, skip it.

Pierce_________________________________________________________________________

Pre-requisites: Level 1 Spear Mastery
Active of Passive?: Active
SP Use: 7

Level 1 : 110% Damage, +5 HIT
Level 2 : 120% Damage, +10 HIT
Level 3 : 130% Damage, +15 HIT
Level 4 : 140% Damage, +20 HIT
Level 5 : 150% Damage, +25 HIT
Level 6 : 160% Damage, +30 HIT
Level 7 : 170% Damage, +35 HIT
Level 8 : 180% Damage, +40 HIT
Level 9 : 190% Damage, +45 HIT
Level 10: 200% Damage, +50 HIT

Note: This will hit Small monsters once, Medium twice, and Large 3 times

Note 2: Only works with Spears

Comments: Not all that useful.  Bash is better for small monsters.  This is
slightly better for Mediums because of the lower SP cost.  It is better for
large monsters however.  Still, since there aren't that many large monsters,
you can skip this entirely or make it one of your last skills.

Spear Stab_____________________________________________________________________

Pre-requisites: Level 5 Pierce
Active of Passive?: Active
SP Use: 9

Level 1 : 120% Damage
Level 2 : 140% Damage
Level 3 : 160% Damage
Level 4 : 180% Damage
Level 5 : 200% Damage
Level 6 : 220% Damage
Level 7 : 240% Damage
Level 8 : 260% Damage
Level 9 : 280% Damage
Level 10: 300% Damage

Note: Only works with Spears

Comments: This skill will impale the enemy, and push him back (like Magnum 
Break)  Its low damage doesn't make it that useful though, you're better off
with Bash unless you want to make an escape.

Brandish Spear_________________________________________________________________

Pre-requisites: Level 3 Spear Stab, Level 1 Riding
Active of Passive?: Active
SP Use: 12

Level 1 : 120% Damage, 1 Spread Range
Level 2 : 140% Damage, 1 Spread Range
Level 3 : 160% Damage, 1 Spread Range
Level 4 : 180% Damage, 2 Spread Range
Level 5 : 200% Damage, 2 Spread Range
Level 6 : 220% Damage, 2 Spread Range
Level 7 : 240% Damage, 3 Spread Range
Level 8 : 260% Damage, 3 Spread Range
Level 9 : 280% Damage, 3 Spread Range
Level 10: 300% Damage, 4 Spread Range

Note: Only works with Spears

Comments: A very interesting skill, you swing your spear instead of stabbing.
It has a very wide arc of attack at higher levels, not to mention a decent
damage boost.  It might not be bad in high spawn rate aggressive areas (like
Geffen 1, for example), but virtually useless on passive monsters.  You're
better off with Bowling Bash if you have it, though if you don't, it's nice
mob control.

Spear Boomerang________________________________________________________________

Pre-requisites: Level 3 Pierce
Active of Passive?: Active
SP Use: 8

Level 1 : 150% Damage, 3 square range
Level 2 : 200% Damage, 5 square range
Level 3 : 250% Damage, 7 square range
Level 4 : 300% Damage, 9 square range
Level 5 : 350% Damage, 11 Square range 

Note: Only works with Spears

Comments: Only having 5 levels is a big plus.  Throw your spear and have it
return to you, damaging all along the way.  A great skill to have.

Two-Hand Quicken_______________________________________________________________

Pre-requisites: Level 1 2-handed Sword Mastery
Active of Passive?: Active
SP Use: Varying SP Use

Level 1 : 30 Second Duration, 14 SP used
Level 2 : 60 Second Duration, 18 SP used
Level 3 : 90 Second Duration, 26 SP used
Level 4 : 120 Second Duration, 28 SP used
Level 5 : 150 Second Duration, 30 SP used
Level 6 : 180 Second Duration, 34 SP used
Level 7 : 210 Second Duration, 38 SP used
Level 8 : 240 Second Duration, 42 SP used
Level 9 : 270 Second Duration, 46 SP used
Level 10: 300 Second Duration, 50 SP used

Note: Only works with 2-handed Swords

Comments: Pretty much exactly like the Blacksmith's Adrenaline Rush, this 
skill doubles your attack speed for a fixed period of time.  A must have for
any 2-handed Sword Knight.

Auto-Counter___________________________________________________________________

Pre-requisites: Level 5 2-handed Sword Mastery
Active of Passive?: Active
SP Use: 2 SP per counter

Level 1 : 0.4 Second Duration
Level 2 : 0.8 Second Duration
Level 3 : 1.2 Second Duration
Level 4 : 1.6 Second Duration
Level 5 : 2.0 Second Duration

Comments: Only having 5 levels is a big plus.  When used, any enemy that hits
you during its duration will immediatly be countered by a hit, and you will
take no damage.  With a low SP cost, this is a great skill, and should be maxed
like 2-hand quicken.

Bowling Bash___________________________________________________________________

Pre-requisites: Level 5 2-handed Sword Mastery, Level 10 2-hand Quicken, Level
                5 Auto-counter, Level 10 Bash, Level 3 Magnum Break
Active of Passive?: Active
SP Use: 15

Level 1 : 150% Damage
Level 2 : 200% Damage
Level 3 : 250% Damage
Level 4 : 300% Damage
Level 5 : 350% Damage
Level 6 : 400% Damage
Level 7 : 450% Damage
Level 8 : 500% Damage
Level 9 : 550% Damage
Level 10: 600% Damage

Comments: The way this thing works is by first hitting an enemy with a Bash-
like attack, which knocks away the enemy, followed up by a Magnum Break-like
one to throw away all the other enemies.  Very high damage, you'll want to get
this one.

Riding_________________________________________________________________________

Pre-requisites: Level 1 Endure
Active of Passive?: Passive
SP Use: None

Level 1 : Allows you to ride a PecoPeco

Comments: Having a PecoPeco is kind of nice for getting you somewhere fast,
but unless you also increase Cavalier mastery it actually makes you weaker.
Rent a PecoPeco from a NPC right outside of the Culvert Registration building,
where you became a Knight.

Note: Contrary to popular belief, this does NOT let you do 100% damage to
mediums with 2 handed swords.  That works ONLY for spears, yet another reason
to leave the birds to the lancers.

Cavalier Mastery_______________________________________________________________

Pre-requisites: Level 1 Riding
Active of Passive?: Passive
SP Use: None

Level 1 : 60% Attack Speed
Level 2 : 70% Attack Speed
Level 3 : 80% Attack Speed
Level 4 : 90% Attack Speed
Level 5 : 100% Attack Speed

Comments: Essential if you want a PecoPeco, otherwise your weaker than with
one.

-------------------------------------------------------------------------------
Crusader Skills
-------------------------------------------------------------------------------

Faith__________________________________________________________________________

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : +200 HP, +5% Resistance to Holy
Level 2 : +400 HP, +10% Resistance to Holy
Level 3 : +600 HP, +15% Resistance to Holy
Level 4 : +800 HP, +20% Resistance to Holy
Level 5 : +1000 HP, +25% Resistance to Holy
Level 6 : +1200 HP, +30% Resistance to Holy
Level 7 : +1400 HP, +35% Resistance to Holy
Level 8 : +1600 HP, +40% Resistance to Holy
Level 9 : +1800 HP, +45% Resistance to Holy
Level 10: +2000 HP, +50% Resistance to Holy

Comments: A great skill.  For one, you get a MASSIVE HP boost.  You also resist
Holy better, which is a great bonus for Grand Cross Saders.

Cure___________________________________________________________________________

Pre-requisites: None
Active or Passive?: Active
SP Use: 15

Level 1 : Cures Silence, Chaos, Blind

Comments: Useless useless.  How are you going to use this if you're silenced?
Chaos doesn't work yet, and Blind is hardly even an annoyance.  Only get it
because its a pre-requisite.

Divine Protection______________________________________________________________

Pre-requisites: Level 1 Cure
Active or Passive?: Passive
SP Use: None

Level 1 : -3 Damage from Undead/Demon
Level 2 : -6 Damage from Undead/Demon
Level 3 : -9 Damage from Undead/Demon
Level 4 : -12 Damage from Undead/Demon
Level 5 : -15 Damage from Undead/Demon
Level 6 : -18 Damage from Undead/Demon
Level 7 : -21 Damage from Undead/Demon
Level 8 : -24 Damage from Undead/Demon
Level 9 : -27 Damage from Undead/Demon
Level 10: -30 Damage from Undead/Demon

Comments: Pretty much useless.  Helps a small amount, but not worth maxing.
Only get it because it's a pre-requisite.

Demons Bane____________________________________________________________________

Pre-requisites: Level 3 Divine Protection
Active or Passive?: Passive
SP Use: None

Level 1 : +3 Damage to Undead/Demon
Level 2 : +6 Damage to Undead/Demon
Level 3 : +9 Damage to Undead/Demon
Level 4 : +12 Damage to Undead/Demon
Level 5 : +15 Damage to Undead/Demon
Level 6 : +18 Damage to Undead/Demon
Level 7 : +21 Damage to Undead/Demon
Level 8 : +24 Damage to Undead/Demon
Level 9 : +27 Damage to Undead/Demon
Level 10: +30 Damage to Undead/Demon

Comments: Also pretty much useless.  Get it as a pre-req for Heal.

Heal___________________________________________________________________________

Pre-requisites: Level 5 Demons Bane
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : Uses 13 SP
Level 2 : Uses 16 SP
Level 3 : Uses 19 SP
Level 4 : Uses 22 SP
Level 5 : Uses 25 SP
Level 6 : Uses 28 SP
Level 7 : Uses 31 SP
Level 8 : Uses 34 SP
Level 9 : Uses 37 SP
Level 10: Uses 40 SP

Comments: Just like the Acolyte skill.  Great for Grand Cross saders, but other
types don't have the INT to use it effectively, and they need the skills
elsewhere.

Holy Cross_____________________________________________________________________

Pre-requisites: Level 7 Faith
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 135% Damage, 3% Chance to Blind, 11 SP used
Level 2 : 170% Damage, 6% Chance to Blind, 12 SP used
Level 3 : 205% Damage, 9% Chance to Blind, 13 SP used
Level 4 : 240% Damage, 12% Chance to Blind, 14 SP used
Level 5 : 275% Damage, 15% Chance to Blind, 15 SP used
Level 6 : 310% Damage, 18% Chance to Blind, 16 SP used
Level 7 : 345% Damage, 21% Chance to Blind, 17 SP used
Level 8 : 380% Damage, 24% Chance to Blind, 18 SP used
Level 9 : 415% Damage, 27% Chance to Blind, 19 SP used
Level 10: 450% Damage, 30% Chance to Blind, 20 SP used

Comments: Not bad, but not good either.  Does Holy damage, which is nice since
many strong enemies are weak to Holy.  There are more essential skills to get,
but its still a good choice.

Grand Cross____________________________________________________________________

Pre-requisites: Level 10 Faith, Level 6 Holy Cross
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 140% Damage, 37 SP used
Level 2 : 180% Damage, 44 SP used
Level 3 : 220% Damage, 51 SP used
Level 4 : 260% Damage, 58 SP used
Level 5 : 300% Damage, 65 SP used
Level 6 : 340% Damage, 72 SP used
Level 7 : 380% Damage, 79 SP used
Level 8 : 420% Damage, 86 SP used
Level 9 : 460% Damage, 93 SP used
Level 10: 500% Damage, 100 SP used

Comments: Wow.  What a skill.  A lot to say about this.  First of all, the
damage is determined by both your physical ATK and MATK.  It has a casting
delay, but you cannot be interrupted during the casting.  It makes a cross
formation around you, and damages each enemy in it 3 times with a Holy attack.
A special caveat to this skill though - it also damages you for half that
amount.  Heal is definently required if you want to use Grand Cross.  Because
of this, you need to go full GC or not at all.  It's a great skill when used
properly however.  Thanks to PSORaven for some of this info.

Guard__________________________________________________________________________

Pre-requisites: None
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 5% Chance to Guard, 12 SP Use, 300 second duration
Level 2 : 10% Chance to Guard, 14 SP Use, 300 second duration
Level 3 : 14% Chance to Guard, 16 SP Use, 300 second duration
Level 4 : 18% Chance to Guard, 18 SP Use, 300 second duration
Level 5 : 21% Chance to Guard, 20 SP Use, 300 second duration
Level 6 : 24% Chance to Guard, 22 SP Use, 300 second duration
Level 7 : 26% Chance to Guard, 24 SP Use, 300 second duration
Level 8 : 28% Chance to Guard, 26 SP Use, 300 second duration
Level 9 : 29% Chance to Guard, 28 SP Use, 300 second duration
Level 10: 30% Chance to Guard, 30 SP Use, 300 second duration

Note: This skill requires a shield.

Comments: A fantastic skill, as it more or less reduces the damage you take
by 30% when maxed.  It has diminishing returns though, something rare in RO.
So you can actually afford not to max this.  I wouldn't recommend it though,
its a great skill.

Smite__________________________________________________________________________

Pre-requisites: Level 5 Guard
Active or Passive?: Active
SP Use: 10 SP

Level 1 : 120% Damage, 20% chance to stun, 5 cell knockback
Level 2 : 140% Damage, 25% chance to stun, 6 cell knockback
Level 3 : 160% Damage, 30% chance to stun, 7 cell knockback
Level 4 : 180% Damage, 35% chance to stun, 8 cell knockback
Level 5 : 200% Damage, 40% chance to stun, 9 cell knockback

Note: This skill requires a shield.

Comments: A high chance to stun and knockback, but crappy damage.  It is funny
to see though.  Still, I wouldn't max it.

Shield Boomerang_______________________________________________________________

Pre-requisites: Level 3 Smite
Active or Passive?: Active
SP Use: 12 SP

Level 1 : 130% Damage, 3 Cell Range
Level 2 : 160% Damage, 5 Cell Range
Level 3 : 190% Damage, 7 Cell Range
Level 4 : 220% Damage, 9 Cell Range
Level 5 : 250% Damage, 11 Cell Range

Note: This skill requires a shield.

Comments: A great skill.  It works just like Spear Boomerang.  Weight of the
shield and how upgraded it is improves damage.  Use it to attack enemies from
range for a lot, then switch to a melee attack when they get in range.

Shield Reflect_________________________________________________________________

Pre-requisites: Level 3 Shield Boomerang
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 13% Damage returned, 35 SP used, 300 second duration
Level 2 : 16% Damage returned, 40 SP used, 300 second duration
Level 3 : 19% Damage returned, 45 SP used, 300 second duration
Level 4 : 22% Damage returned, 50 SP used, 300 second duration
Level 5 : 25% Damage returned, 55 SP used, 300 second duration
Level 6 : 28% Damage returned, 60 SP used, 300 second duration
Level 7 : 31% Damage returned, 65 SP used, 300 second duration
Level 8 : 34% Damage returned, 70 SP used, 300 second duration
Level 9 : 37% Damage returned, 75 SP used, 300 second duration
Level 10: 40% Damage returned, 80 SP used, 300 second duration

Note: This skill requires a shield

Comments: Another fantastic Crusader skill.  This skill reflects the damage
the enemy does back at him.  This should be maxed if you can afford the skill
points.

Sacrifice______________________________________________________________________

Pre-requisites: Level 4 Grand Cross, Level 5 Shield Reflect
Active or Passive?: Active
SP Use: 25 SP

Level 1 : Can be used on 1 person, 30 second duration, 7 cell range
Level 2 : Can be used on 2 persons, 45 second duration, 8 cell range
Level 3 : Can be used on 3 persons, 60 second duration, 9 cell range
Level 4 : Can be used on 4 persons, 75 second duration, 10 cell range
Level 5 : Can be used on 5 persons, 90 second duration, 11 cell range

Comments: Takes the full damage the target receives.  You can use Guard and
Shield Reflect in combination with this skill.  Its high pre-requisites makes
it pretty much out of reach for most however.

Defending Aura_________________________________________________________________

Pre-requisites: Level 1 Shield Boomerang
Active or Passive?: Active
SP Use: 30 SP

Level 1 : +20% DEF against ranged attacks
Level 2 : +35% DEF against ranged attacks
Level 3 : +50% DEF against ranged attacks
Level 4 : +65% DEF against ranged attacks
Level 5 : +80% DEF against ranged attacks

Note: This skill requires a shield

Comments: A great "in addition" skill, as it really reduces the damage of
ranged attacks.  Your movement is slightly slowed when using this.

Resistant Souls________________________________________________________________

Pre-requisites: Level 5 Divine Protection, Level 5 Heal
Active or Passive?: Active
SP Use: 30 SP

Level 1 : +5% Resistance versus Dark, +5% Resistance versus Holy
Level 2 : +10% Resistance versus Dark, +10% Resistance versus Holy
Level 3 : +15% Resistance versus Dark, +15% Resistance versus Holy
Level 4 : +20% Resistance versus Dark, +20% Resistance versus Holy
Level 5 : +25% Resistance versus Dark, +25% Resistance versus Holy

Comments: Another great "in addition" skill, as extra resistance is always
nice.

Spear Mastery__________________________________________________________________

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : ATK +4 (+5 When Riding PecoPeco)
Level 2 : ATK +8 (+10 When Riding PecoPeco)
Level 3 : ATK +12 (+15 When Riding PecoPeco)
Level 4 : ATK +16 (+20 When Riding PecoPeco)
Level 5 : ATK +20 (+25 When Riding PecoPeco)
Level 6 : ATK +24 (+30 When Riding PecoPeco)
Level 7 : ATK +28 (+35 When Riding PecoPeco)
Level 8 : ATK +32 (+40 When Riding PecoPeco)
Level 9 : ATK +36 (+45 When Riding PecoPeco)
Level 10: ATK +40 (+50 When Riding PecoPeco)

Comments: Exactly the same as the Knight skill.  Get it if you're using a
spear.

Spear Quicken__________________________________________________________________

Pre-requisites: Level 10 Spear Mastery
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : +21% Attack Speed, 30 Second Duration, 24 SP used
Level 2 : +22% Attack Speed, 60 Second Duration, 28 SP used
Level 3 : +23% Attack Speed, 90 Second Duration, 32 SP used
Level 4 : +24% Attack Speed, 120 Second Duration, 36 SP used
Level 5 : +25% Attack Speed, 150 Second Duration, 40 SP used
Level 6 : +26% Attack Speed, 180 Second Duration, 44 SP used
Level 7 : +27% Attack Speed, 210 Second Duration, 48 SP used
Level 8 : +28% Attack Speed, 240 Second Duration, 52 SP used
Level 9 : +29% Attack Speed, 270 Second Duration, 56 SP used
Level 10: +30% Attack Speed, 300 Second Duration, 60 SP used

Note: This only works with 2h Spears

Comments: Great skill if you're going to use a spear.  Otherwise skip it.

Riding_________________________________________________________________________

Pre-requisites: Level 1 Endure
Active or Passive?: Active
SP Use: None

Level 1 : Allows you to rent a Grand Peco

Comments: Exactly like the Knight's skill.  Spears do 100% to mediums with a
Peco, and your attack speed is reduced to 50%.  You get a Grand Peco as a
Crusader though, which IMO is much uglier ^_^

Cavalier Mastery_______________________________________________________________

Pre-requisites: Level 1 Riding
Active or Passive?: Passive
SP Use: None

Level 1 : 60% Attack Speed when Riding a Pecopeco
Level 2 : 70% Attack Speed when Riding a Pecopeco
Level 3 : 80% Attack Speed when Riding a Pecopeco
Level 4 : 90% Attack Speed when Riding a Pecopeco
Level 5 : 100% Attack Speed when Riding a Pecopeco

Comments: Essential if you get a Pecopeco.  Otherwise, it's worthless.

-------------------------------------------------------------------------------
Skill Point Builds
-------------------------------------------------------------------------------

1-handed Sword Swordsman_______________________________________________________

A good build, especially for Crusaders.

5 Bash
10 HP Regen
10 1-handed Sword Mastery
10 Bash
10 Magnum Break
5 Provoke
4 Endure

10 Guard
10 Faith
3 Smite
5 Shield Boomerang
10 Shield Reflect
1 Riding
5 Cavalier Mastery
5 Defending Aura

Alternatively, if you REALLY REALLY want Heal, you can try this.  You'll likely
have low INT though, so id rather use the SP for other things.

5 Bash
10 HP Regen
10 1-handed Sword Mastery
10 Bash
10 Magnum Break
5 Provoke
4 Endure

10 Faith
1 Cure
3 Divine Protection
5 Demons Bane
10 Heal
5 Resistant Souls
10 Guard
5 Smite

2-handed Sword Swordsman_______________________________________________________

For Knight types, pretty much the best one.

5 Bash
10 HP Regen
1 1-handed Sword Mastery
10 2-handed Sword Mastery
5 Magnum Break
10 Bash
10 Magnum Break
5 Provoke
3 Endure

10 2-handed Quicken
5 Auto-counter
10 Bowling Bash
1 Riding
5 Cavalier Mastery
10 Endure
10 Provoke

Lancer Knight__________________________________________________________________

If you like Spears (like me) you'll want to use something like this:

5 Bash
10 HP Regen
1 1-handed Sword Mastery
5 2-handed Sword Mastery
10 Bash
10 Provoke
10 Endure
3 Magnum Break

1 Riding
5 Cavalier Mastery
10 Spear Mastery
5 2-handed Quicken
5 Auto-Counter
10 Bowling Bash
3 Pierce
5 Spear Boomerang
5 Spear Stab

Alternatively, others have suggested this build, though I have to disagree =p

5 Bash
10 HP Regen
1 1-handed Sword Mastery
5 2-handed Sword Mastery
10 Bash
10 Provoke
10 Endure
3 Magnum Break

10 Spear Mastery
1 Riding
5 Cavalier Mastery
10 Pierce
10 Brandish Spear
5 Spear Boomerang
8 Spear Stab

Lancer Crusader________________________________________________________________

If you like Spears and a Crusader, you can do something like this.

5 Bash
10 HP Regen
10 Bash
10 Provoke
10 Endure
4 Magnum Break

1 Riding
5 Cavalier Mastery
10 Spear Mastery
10 Spear Quicken
10 Faith
10 Holy Cross
6 Magnum Break

1h Lancer Crusader_____________________________________________________________

Sacrifice Spear Quicken for Shield Skills!  Fun fun.

5 Bash
10 HP Regen
10 Bash
10 Provoke
10 Endure
4 Magnum Break

1 Riding
5 Cavalier Mastery
10 Spear Mastery
10 Guard
10 Faith
10 Holy Cross
7 Magnum Break

Grand Cross Crusader___________________________________________________________

Crusader that uses Grand Cross as his main attack.  You need lots of INT for
this.

5 Bash
10 HP Regen
10 1-handed Sword Mastery
10 Bash
5 Provoke
10 Endure
9 Provoke

10 Faith
6 Holy Cross
5 Grand Cross
1 Cure
5 Divine Protection
5 Demons Bane
5 Heal
10 Grand Cross
10 Heal
2 Resistant Souls

===============================================================================
[XII] Thief/Assasin/Rogue
===============================================================================

The Thief is a class designed to hit fast, and not be hit.  Though his max
damage may not be that high, and low defense REALLY hurts when you get hit,
his high agility is designed to make up for it.  

-------------------------------------------------------------------------------
Becoming a Thief
-------------------------------------------------------------------------------

You'll need to go to Morroc.  Go northwest of town to the pyramid.  In the
middle of the pyramid, head to the middle - watch out for the bats, as they
are aggressive.  Go down the stairs, and take the west exit.  Talk to the NPC.
He will tell you to go outside and find another NPC.  Do so.  He's near the
center of the map.  He will warp you to a special dungeon.  Inside, attack
the mushroom monsters.  You need to get 25 points - Gooey Mushrooms are worth
1 point, Net Mushrooms 3.  Watch out for the monsters here, as some are
aggressive.  When you've collected enough, go back to the NPC in the pyramids
to change.

-------------------------------------------------------------------------------
Becoming an Assasin
-------------------------------------------------------------------------------

To become an Assasin, you'll need to go the guild after job level 40.  It is
located south, south, east, east of Morroc.  Inside, pay the guildmaster 666
zeny.

-------------------------------------------------------------------------------
Becoming a Rogue
-------------------------------------------------------------------------------

This is actually one of the easier quests to change jobs.  First of all, you'll
need to go to the Lighthouse which is inbetween Morroc and Comodo.  Once there,
look for the NPC.  He will teleport you to the Rogue Guild.

Once there, answer the quiz questions from Maki.  Then find Semaslato.  You'll
need 10,000 zeny on you.  After that, you'll be instructed to find some NPC.
Listen to the clues.  After finding him/her, return to Maki.  You'll be
attacked by monsters on the way, just run away from them.  Talk to Maki to
become a Rogue.

-------------------------------------------------------------------------------
Stat Point Builds
-------------------------------------------------------------------------------

Agility/Dual Dagger Assassin___________________________________________________

The most common and best Thief Build.  I highly recommend you use this one.
Starting stats are 9 STR, 9 AGI, 1 VIT, 1 INT, 9 DEX, and 1 LUK.

10 STR
10 DEX
25 AGI
20 STR
35 AGI
20 DEX
45 AGI
30 STR
55 AGI
30 DEX
40 STR
10 VIT
70 AGI
60 STR
80 AGI
99 STR
Rest in AGI

LUK Thief/Katar Assassin_______________________________________________________

This build uses Katars as an Assassin in order to get a lot of criticals.  I'm
not a huge fan of this build, but it can be powerful if used correctly.  It's a
bit harder to level as a Thief and early Assassin as other types though.
However, you don't need as much DEX since criticals can't miss.  Start with 9
STR, 9 AGI, 1 VIT, 1 INT, 9 DEX, and 1 LUK.

10 STR
10 DEX
25 AGI
20 STR
35 AGI
20 DEX
45 AGI
30 STR
55 AGI
30 LUK
40 STR
10 VIT
70 AGI
60 STR
80 AGI
99 STR
Rest in AGI/LUK

Full Bow Thief/Rogue___________________________________________________________

Pretty much just to be different.  A Thief and Rogue that uses bows.  Leveling
as a Thief will be a real pain in the ass, and a bow Rogue is basically a weak
Archer.  So I don't really recommend it.  Start with 1 STR, 9 AGI, 1 VIT, 9
INT, 9 DEX, and 1 LUK.

20 DEX
20 AGI
30 DEX
30 AGI
40 DEX
40 AGI
50 DEX
50 AGI
60 DEX
60 AGI
70 DEX
70 AGI
80 DEX
80 AGI
90 DEX
90 AGI
99 DEX
99 AGI
Rest in VIT

Hybrid Bow Thief/Rogue_________________________________________________________

This class is pretty fun.  Basically, he uses Bows at a distance to hit the
enemy, then switches to a Dagger when they get close.  A class that requires
a bit more than mindless hack and slash.  Start with 9 STR, 9 AGI, 1 VIT, 1
INT, 9 DEX, and 1 LUK.

10 STR
10 DEX
30 AGI
20 STR
40 AGI
20 DEX
50 AGI
30 STR
30 DEX
60 AGI
40 STR
40 DEX
70 AGI
50 STR
50 DEX
80 AGI
60 STR
60 DEX
85 AGI
70 STR
70 DEX
80 STR
80 DEX
10 VIT
Rest in AGI

-------------------------------------------------------------------------------
Fixed (Job Bonus) Stats
-------------------------------------------------------------------------------

Thief__________________________________________________________________________

At Job Level 50: +4 STR, +4 AGI, +2 VIT, +1 INT, +4 DEX, +3 LUK

Job Level 2 : +1 AGI
Job Level 6 : +1 STR
Job Level 10: +1 DEX
Job Level 14: +1 VIT
Job Level 18: +1 INT
Job Level 22: +1 DEX
Job Level 26: +1 LUK
Job Level 30: +1 STR
Job Level 33: +1 AGI
Job Level 36: +1 AGI
Job Level 38: +1 STR
Job Level 40: +1 LUK
Job Level 42: +1 DEX
Job Level 44: +1 VIT
Job Level 46: +1 LUK
Job Level 47: +1 STR
Job Level 49: +1 DEX
Job Level 50: +1 AGI

Assassin_______________________________________________________________________

At Job Level 50: +6 STR, +10 AGI, +2 VIT, +4 INT, +8 DEX, +0 LUK

Job Level 1 : +1 AGI
Job Level 2 : +1 AGI
Job Level 3 : +1 AGI
Job Level 4 : +1 INT
Job Level 6 : +1 VIT
Job Level 8 : +1 VIT
Job Level 9 : +1 DEX
Job Level 11: +1 STR
Job Level 14: +1 INT
Job Level 15: +1 AGI
Job Level 16: +1 AGI
Job Level 17: +1 AGI
Job Level 18: +1 AGI
Job Level 19: +1 AGI
Job Level 20: +1 AGI
Job Level 21: +1 AGI
Job Level 24: +1 DEX
Job Level 25: +1 STR
Job Level 27: +1 STR
Job Level 30: +1 DEX
Job Level 31: +1 DEX
Job Level 32: +1 STR
Job Level 38: +1 INT
Job Level 40: +1 DEX
Job Level 41: +1 DEX
Job Level 42: +1 INT
Job Level 45: +1 STR
Job Level 46: +1 DEX
Job Level 48: +1 STR
Job Level 50: +1 DEX

Rogue__________________________________________________________________________

At Job Level 50: +6 STR, +7 AGI, +5 VIT, +4 INT, +7 DEX, +0 LUK

Job Level 1 : +1 AGI
Job Level 2 : +1 VIT
Job Level 3 : +1 DEX
Job Level 5 : +1 STR
Job Level 6 : +1 VIT
Job Level 7 : +1 AGI
Job Level 9 : +1 VIT
Job Level 11: +1 DEX
Job Level 14: +1 VIT
Job Level 15: +1 VIT
Job Level 16: +1 AGI
Job Level 18: +1 DEX
Job Level 20: +1 DEX
Job Level 23: +1 AGI
Job Level 25: +1 STR
Job Level 27: +1 STR
Job Level 29: +1 AGI
Job Level 30: +1 STR
Job Level 33: +1 DEX
Job Level 34: +1 DEX
Job Level 36: +1 STR
Job Level 38: +1 INT
Job Level 39: +1 AGI
Job Level 42: +1 STR
Job Level 43: +1 INT
Job Level 45: +1 AGI
Job Level 47: +1 INT
Job Level 48: +1 INT
Job Level 50: +1 DEX

-------------------------------------------------------------------------------
Thief Skills
-------------------------------------------------------------------------------

Double Attack__________________________________________________________________

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : 5% to double attack
Level 2 : 10% to double attack
Level 3 : 15% to double attack
Level 4 : 20% to double attack
Level 5 : 25% to double attack
Level 6 : 30% to double attack
Level 7 : 35% to double attack
Level 8 : 40% to double attack
Level 9 : 45% to double attack
Level 10: 50% to double attack

Comments: This skill only works with a Knife weapon.  It is a fantastic skill,
as you do double damage as well as stunning the enemy longer - which means
less time for them to attack you!  Maxing this should be the first skill on
your list.

Increase Dodge________________________________________________________________

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : Flee increased by 3
Level 2 : Flee increased by 6
Level 3 : Flee increased by 9
Level 4 : Flee increased by 12
Level 5 : Flee increased by 15
Level 6 : Flee increased by 18
Level 7 : Flee increased by 21
Level 8 : Flee increased by 24
Level 9 : Flee increased by 27
Level 10: Flee increased by 30

Comments: A very useful skill, since your flee is how often you dodge.  You
must max this one.

Envenom________________________________________________________________________

Pre-requisites: None
Active or Passive?: Active
SP Use: 12 SP

Level 1 : +15 ATK, 14% Chance to Poison
Level 2 : +30 ATK, 18% Chance to Poison
Level 3 : +45 ATK, 22% Chance to Poison
Level 4 : +60 ATK, 26% Chance to Poison
Level 5 : +75 ATK, 30% Chance to Poison
Level 6 : +90 ATK, 34% Chance to Poison
Level 7 : +105 ATK, 38% Chance to Poison
Level 8 : +120 ATK, 42% Chance to Poison
Level 9 : +135 ATK, 46% Chance to Poison
Level 10: +150 ATK, 50% Chance to Poison

Comments: The Thief's bash, sort of.  The poison effect is nice, as it really
weakens the enemy.  The extra ATK is handy too.  There are better skills,
but it's still not a bad choice.

Steal__________________________________________________________________________

Pre-requisites: None
Active or Passive?: Active
SP Use: 10 SP

Level 1 : 13% Success
Level 2 : 16% Success
Level 3 : 19% Success
Level 4 : 22% Success
Level 5 : 25% Success
Level 6 : 28% Success
Level 7 : 31% Success
Level 8 : 34% Success
Level 9 : 37% Success
Level 10: 40% Success

Note: Your DEX also effects your success chance

Comments: A handy skill, as it will give your SP some use if you don't use
Envenom.  It's also a pre-requisite for other skills.  You'll probably want
to get this one.

Hide___________________________________________________________________________

Pre-requisites: Level 5 Steal
Active or Passive?: Active
SP Use: 10 SP, then drains additional SP while being used

Level 1 : 30 second duration, 1 SP per 5 seconds addition SP consumed
Level 2 : 60 second duration, 1 SP per 6 seconds addition SP consumed
Level 3 : 90 second duration, 1 SP per 7 seconds addition SP consumed
Level 4 : 120 second duration, 1 SP per 8 seconds addition SP consumed
Level 5 : 150 second duration, 1 SP per 9 seconds addition SP consumed
Level 6 : 180 second duration, 1 SP per 10 seconds addition SP consumed
Level 7 : 210 second duration, 1 SP per 11 seconds addition SP consumed
Level 8 : 240 second duration, 1 SP per 12 seconds addition SP consumed
Level 9 : 270 second duration, 1 SP per 13 seconds addition SP consumed
Level 10: 300 second duration, 1 SP per 14 seconds addition SP consumed

Comments: This can be used for 2 reasons: Escape from a mob of angry 
aggressives.  This is great for a Thief since AGI does NOT do well against
many enemies at once.  It also has a nasty secondary use - if a under-leveled
character is trying to kill steal from you, hide.  All of a sudden, they're
the tank for the enemy they have no business in hitting.  Do it, come back,
and laugh at them.  Serves the jerks right...

Detoxify_______________________________________________________________________

Pre-requisites: Level 3 Envenom
Active or Passive?: Active
SP Use: ???

Level 1 : Cures poison

Comments: Hey, its only 1 point.  Handy, but a handful of green herbs can
easilly replace it.

Back Slide_____________________________________________________________________

Pre-requisites: Job Level 35
Active or Passive?: Active
SP Use: 7

Level 1 : Slide back 5 cells opposite of the direction you are facing

Instructions: First get 20 Grasshopper Legs.  Then go to the Thieves Guild in
the Pyramids.  Enter the room on the right and talk to the NPC.

Comments: A great skill every Thief should get.  Very handy for running away.

Find Stone_____________________________________________________________________

Pre-requisites: Job Level 20
Active or Passive?: Active
SP Use: 2

Level 1 : Picks up a rock on the ground

Instructions: Acquire 1 Bear's Footskin, 1 Zargon, and 5 Spawn.  Go to the same
location as the previous NPC to get the skill.

Comments: Useless without Stone Fling, so keep reading.  You cannot use this
skill if you are over 50% weight.

Stone Fling____________________________________________________________________

Pre-requisites: Job Level 20
Active or Passive?: Active
SP Use: 2

Level 1 : Throws a rock at an enemy.  Causes 30 Damage, 5% chance to stun

Instructions: 2 Garlet and 2 Scell are all that are needed.  Go to the same
place as the other NPCs to get the skill.

Comments: Mildly useful.  Mostly for getting an enemies attention from far
away.  Not worth your time unless you're bored though.

Sand Attack____________________________________________________________________

Pre-requisites: Job Level 25
Active or Passive?: Active
SP Use: 9

Level 1 : Throws sand at an enemy.  Does 125% damage with earth element.  15%
          chance to blind target

Instructions: Get 5 Fine Grits, 1 Cobweb, 1 Snail's Shell, 1 Cactus Needle, 1
Earthworm Peeling.  Go to the same place as the other quests.  Talk to the NPC.
He will take your 5 Fine Grits and tell you to go to Payon.  Go to the west
side of town and find the NPC.  Give him the other items, then go back to the
NPC in the Pyramids to get the skill.

Comments: Blind is pretty much worthless.  You already more or less do 125%
damage with Double Attack.  Might be mildly useful against Wind Enemies, but
its semi-high SP cost is too much for a Thief.  Verdict: Crap.

-------------------------------------------------------------------------------
Assassin Skills
-------------------------------------------------------------------------------

Katar Mastery__________________________________________________________________

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : ATK +3
Level 2 : ATK +6
Level 3 : ATK +9
Level 4 : ATK +12
Level 5 : ATK +15
Level 6 : ATK +18
Level 7 : ATK +21
Level 8 : ATK +24
Level 9 : ATK +27
Level 10: ATK +30

Comments: Max it if you're going to use a Katar.  Otherwise don't.  I'm
starting to sound like a broken record.

Left Hand Mastery______________________________________________________________

Pre-requisites: Level 2 Right Hand Mastery
Active or Passive?: Passive
SP Use: None

Level 1 : 40% Damage
Level 2 : 50% Damage
Level 3 : 60% Damage
Level 4 : 70% Damage
Level 5 : 80% Damage

Comments: If your going with a Dual Dagger Assassin, you'll want to max this.

Right Hand Mastery_____________________________________________________________

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : 60% Damage
Level 2 : 70% Damage
Level 3 : 80% Damage
Level 4 : 90% Damage
Level 5 : 100% Damage

Comments: Max this before Left Hand, since it has a higher damage ratio.

Cloaking_______________________________________________________________________

Pre-requisites: Level 2 Hiding
Active or Passive?: Active
SP Use: 15 SP

Level 1 : 4 second duration, 1 SP per 5 seconds addition SP consumed
Level 2 : 5 second duration, 1 SP per 6 seconds addition SP consumed
Level 3 : 6 second duration, 1 SP per 7 seconds addition SP consumed
Level 4 : 7 second duration, 1 SP per 8 seconds addition SP consumed
Level 5 : 8 second duration, 1 SP per 9 seconds addition SP consumed
Level 6 : 9 second duration, 1 SP per 10 seconds addition SP consumed
Level 7 : 10 second duration, 1 SP per 11 seconds addition SP consumed
Level 8 : 11 second duration, 1 SP per 12 seconds addition SP consumed
Level 9 : 12 second duration, 1 SP per 13 seconds addition SP consumed
Level 10: 13 second duration, 1 SP per 14 seconds addition SP consumed

Comments: This will allow you to move around invisible, as long as you stay
near the walls.  You can use skills like Grim Tooth like invisible.

Sonic Blow_____________________________________________________________________

Pre-requisites: Level 4 Katar Mastery
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 340% Damage, 12% Chance to Stun, 16 SP Used
Level 2 : 380% Damage, 14% Chance to Stun, 18 SP Used
Level 3 : 420% Damage, 16% Chance to Stun, 20 SP Used
Level 4 : 480% Damage, 18% Chance to Stun, 22 SP Used
Level 5 : 550% Damage, 20% Chance to Stun, 24 SP Used
Level 6 : 600% Damage, 22% Chance to Stun, 26 SP Used
Level 7 : 650% Damage, 24% Chance to Stun, 28 SP Used
Level 8 : 700% Damage, 26% Chance to Stun, 30 SP Used
Level 9 : 750% Damage, 28% Chance to Stun, 32 SP Used
Level 10: 800% Damage, 30% Chance to Stun, 34 SP Used

Note: This only works with Katars

Comments: This skill allows you to attack 8 times, very quickly with a Katar.
It's really the only good Assassin active skill, so it's a good idea to master
it.

Grim Tooth_____________________________________________________________________

Pre-requisites: Level 2 Cloaking, Level 5 Sonic Blow
Active or Passive?: Active
SP Use: 2

Level 1 : 3 Square Range
Level 2 : 4 Square Range
Level 3 : 5 Square Range
Level 4 : 6 Square Range
Level 5 : 7 Square Range

Comments: This skill allows you to attack enemies while cloaked.  Remember, you
cannot move off the wall else you become visible again.

Enchant Poison_________________________________________________________________

Pre-requisites: Level 1 Envenom
Active or Passive?: Active
SP Use: 20

Level 1 : 30 Second Duration, 3% Chance to Poison the enemy
Level 2 : 45 Second Duration, 3% Chance to Poison the enemy
Level 3 : 60 Second Duration, 4% Chance to Poison the enemy
Level 4 : 75 Second Duration, 4% Chance to Poison the enemy
Level 5 : 90 Second Duration, 5% Chance to Poison the enemy
Level 6 : 105 Second Duration, 5% Chance to Poison the enemy
Level 7 : 120 Second Duration, 6% Chance to Poison the enemy
Level 8 : 135 Second Duration, 6% Chance to Poison the enemy
Level 9 : 150 Second Duration, 7% Chance to Poison the enemy
Level 10: 165 Second Duration, 7% Chance to Poison the enemy

Comments: This will give the target weapon a Poison Attribute for a period of 
time.  Hey, it can be fun...

Poison React___________________________________________________________________

Pre-requisites: Level 3 Enchant Poison
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 30 SP per use, 30 second duration
Level 2 : 30 SP per use, 30 second duration
Level 3 : 27 SP per use, 30 second duration
Level 4 : 27 SP per use, 30 second duration
Level 5 : 24 SP per use, 30 second duration
Level 6 : 24 SP per use, 30 second duration
Level 7 : 21 SP per use, 30 second duration
Level 8 : 21 SP per use, 30 second duration
Level 9 : 18 SP per use, 30 second duration
Level 10: 18 SP per use, 30 second duration

Comments: Counters with a poison attack when you get hit, upon which the skill
is cancelled.  Not a bad skill, but not a great one either.

Venom Dust_____________________________________________________________________

Pre-requisites: Level 5 Enchant Poison
Active or Passive?: Active
SP Use: 20, 1 Red Gemstone

Level 1 : 5 Second Duration
Level 2 : 10 Second Duration
Level 3 : 15 Second Duration
Level 4 : 20 Second Duration
Level 5 : 25 Second Duration
Level 6 : 30 Second Duration
Level 7 : 35 Second Duration
Level 8 : 40 Second Duration
Level 9 : 45 Second Duration
Level 10: 50 Second Duration

Comments: Spreads poison dust in a 3x3 cross.  Any enemy that touches this
dust is poisoned.  It would be a good skill on its own, but the Red Gem
requirement makes this one way to difficult to use.

Venom Splasher_________________________________________________________________

Pre-requisites: Level 5 Poison React, Level 5 Venom Dust
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 220% Damage, 33 SP Used
Level 2 : 240% Damage, 36 SP Used
Level 3 : 260% Damage, 39 SP Used
Level 4 : 280% Damage, 42 SP Used
Level 5 : 300% Damage, 45 SP Used
Level 6 : 320% Damage, 48 SP Used
Level 7 : 340% Damage, 51 SP Used
Level 8 : 360% Damage, 54 SP Used
Level 9 : 380% Damage, 57 SP Used
Level 10: 400% Damage, 60 SP Used

Comments: Cool!  Basically, turns enemies into walking poison time bombs.
Weaken an enemy first, and then when they are a little above 1/3rd HP, use
this skill to damage them to under 1/3rd.  If they are not under 1/3rd, this
skill will put a timer above their heads.  If they are hit during this time,
the skill is cancelled.  If the poison damages them to under 1/3rd HP, they
explode.  If not, the skill fails.  When the enemies do explode, 25% of the
damage its taken from you will spread around them in a 3x3 area, and poison
other monsters in the area.  Whew.  It has a high SP cost, but its fun.

-------------------------------------------------------------------------------
Rogue Skills
-------------------------------------------------------------------------------

Note: Since the Graffiti skills are not working yet, I have left them out.

1-handed Sword Mastery_________________________________________________________

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : ATK +4
Level 2 : ATK +8
Level 3 : ATK +12
Level 4 : ATK +16
Level 5 : ATK +20
Level 6 : ATK +24
Level 7 : ATK +28
Level 8 : ATK +32
Level 9 : ATK +36
Level 10: ATK +40

Comments: Same as the Swordsman's skill, improves damage with Swords and
Daggers.  You'll want to max this.

Vulture's Eye__________________________________________________________________

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : +1 Bow Range, +1 HIT
Level 2 : +2 Bow Range, +2 HIT
Level 3 : +3 Bow Range, +3 HIT
Level 4 : +4 Bow Range, +4 HIT
Level 5 : +5 Bow Range, +5 HIT
Level 6 : +6 Bow Range, +6 HIT
Level 7 : +7 Bow Range, +7 HIT
Level 8 : +8 Bow Range, +8 HIT
Level 9 : +9 Bow Range, +9 HIT
Level 10: +10 Bow Range, +10 HIT

Comments: Just like the Archer's skill.  You'll definently want this if you're
going to use a bow.

Double Strafing________________________________________________________________

Pre-requisites: Level 10 Vulture's Eye
Active or Passive?: Active
SP Use: 15

Level 1 : 200% Damage
Level 2 : 220% Damage
Level 3 : 240% Damage
Level 4 : 260% Damage
Level 5 : 280% Damage
Level 6 : 300% Damage
Level 7 : 320% Damage
Level 8 : 340% Damage
Level 9 : 360% Damage
Level 10: 380% Damage

Comments: Just like the Archer's skill.  Again, if you're going to use a bow,
get it.

Stalk__________________________________________________________________________

Pre-requisites: Level 1 Hiding
Active or Passive?: Active
SP Use: ???

Level 1 : Movement slowed greatly
Level 2 : Movement slowed somewhat
Level 3 : Movement slowed
Level 4 : Movement slightly slowed
Level 5 : Movement barely slowed

Comments: Allows you to move while hiding.  Not all that great IMO, but it's
not like you have any other vital skills to get.

Gank___________________________________________________________________________

Pre-requisites: Level 1 Steal
Active or Passive?: Passive
SP Use: None

Level 1 : 7% Chance to use Steal
Level 2 : 8% Chance to use Steal
Level 3 : 10% Chance to use Steal
Level 4 : 11% Chance to use Steal
Level 5 : 13% Chance to use Steal
Level 6 : 14% Chance to use Steal
Level 7 : 16% Chance to use Steal
Level 8 : 17% Chance to use Steal
Level 9 : 19% Chance to use Steal
Level 10: 20% Chance to use Steal

Comments: This is the best skill a Rogue has, hands down.  Maxed, you have a
20% chance to use Steal each time you hit.  Since you're going to be hitting
most enemies 5 times or more anyway, you have a very good chance to steal an
item from them.  You can only steal 1 per monster, however.  Still, this will
REALLY increase the amount of loot you get.  A must have.

Mug____________________________________________________________________________

Pre-requisites: Level 4 Gank
Active or Passive?: Active
SP Use: 15 SP

Level 1 : 1% Chance to steal
Level 2 : 2% Chance to steal
Level 3 : 3% Chance to steal
Level 4 : 4% Chance to steal
Level 5 : 5% Chance to steal
Level 6 : 6% Chance to steal
Level 7 : 7% Chance to steal
Level 8 : 8% Chance to steal
Level 9 : 9% Chance to steal
Level 10: 10% Chance to steal

Note: Skill Level, DEX, LUK, Base, and Job level also play a part in success
rates

Comments: Steals zeny from monsters.  You can only steal zeny from them once,
however you can steal zeny and an item from the same monster.  It has a
pretty low success rate, but the zeny is kind of nice.  On average, it's
about 1k, though that will vary greatly depending on what kind of monster
your fighting.

Haggle_________________________________________________________________________

Pre-requisites: Level 1 Slyness
Active or Passive?: Passive
SP Use: None

Level 1 : 9% Discount from NPCs
Level 2 : 13% Discount from NPCs
Level 3 : 17% Discount from NPCs
Level 4 : 21% Discount from NPCs
Level 5 : 25% Discount from NPCs

Comments: It doesn't take a genius to figure out this gives 1% more DC than
the Merchant skill.  Since most people already have Merchants, its not too
big of a deal.  Generally at that high of a level, you don't buy from NPCs
aside from pots.  If you really really want to save a few zeny per pot, go
ahead and get it.

Intimidate_____________________________________________________________________

Pre-requisites: Level 5 Snatch
Active or Passive?: Passive
SP Use: None

Level 1 : Level 1 of the skill can be used
Level 2 : Level 2 of the skill can be used
Level 3 : Level 3 of the skill can be used
Level 4 : Level 4 of the skill can be used
Level 5 : Level 5 of the skill can be used
Level 6 : Level 6 of the skill can be used
Level 7 : Level 7 of the skill can be used
Level 8 : Level 8 of the skill can be used
Level 9 : Level 9 of the skill can be used
Level 10: Level 10 of the skill can be used

Comments: Remembers the last skill the enemy used on you and allows you to use
it on them.  Not really all that useful except in PvP, and even then, the
skills used wouldn't be too useful to a Rogue.

Sightless Mind_________________________________________________________________

Pre-requisites: Level 2 Stalk, Level 2 Back Stab
Active or Passive?: Active
SP Use: 20

Level 1 : 140% Damage, 13% Chance to Blind, 13% Chance to Stun
Level 2 : 180% Damage, 16% Chance to Blind, 16% Chance to Stun
Level 3 : 220% Damage, 19% Chance to Blind, 19% Chance to Stun
Level 4 : 260% Damage, 22% Chance to Blind, 22% Chance to Stun
Level 5 : 300% Damage, 25% Chance to Blind, 25% Chance to Stun

Note: Only usable when Hiding.  Use of the skill cancels hide status

Comments: It has a 3x3 area of effect.  Not very useful except for mobs, in
which case you should probably run.  Still, the only anti-mob skill for
Thieves.

Snatch_________________________________________________________________________

Pre-requisites: Level 5 Sightless Mind, Level 4 Back Stab
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 130% Damage, 13 SP Used
Level 2 : 160% Damage, 16 SP Used
Level 3 : 190% Damage, 19 SP Used
Level 4 : 220% Damage, 21 SP Used
Level 5 : 250% Damage, 24 SP Used

Note: Success rate depends on the level difference between the user and the
enemy

Comments: Warps you and the monster you are fighting to a random location and
damages him.  Not usable on MVP monsters.  If you're going to get this, only
get it to level 1 - SP usage increases with each level, and the damage boost
isn't all that great - save that SP for Back Stab instead.  This could be very
useful on Mini-bosses.  I just hope it isn't expoited to KS.

Back Stab______________________________________________________________________

Pre-requisites: Level 4 Gank, Level 4 Mug
Active or Passive?: Active
SP Use: 16

Level 1 : 340% Damage
Level 2 : 380% Damage
Level 3 : 420% Damage
Level 4 : 460% Damage
Level 5 : 500% Damage
Level 6 : 540% Damage
Level 7 : 580% Damage
Level 8 : 620% Damage
Level 9 : 660% Damage
Level 10: 700% Damage

Comments: I have to say, aside from Gank, this is the essential Rogue skill.
It does unbeleivable amounts of damage.  You definently want this.

Divest Helm____________________________________________________________________

Pre-requisites: Level 4 Gank, Level 4 Mug
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 7% Chance of Success, 17 SP Used
Level 2 : 9% Chance of Success, 19 SP Used
Level 3 : 11% Chance of Success, 21 SP Used
Level 4 : 13% Chance of Success, 23 SP Used
Level 5 : 15% Chance of Success, 25 SP Used

Note: DEX and the level difference of the user and target effect the
success rate as well.

Comments: Against players, this removes their helmet.  It cannot be equiped
for a period of time.  Against monsters, it reduces their DEF by 10%.  Get it
for PvP, or if you're REALLY into MVPing.

Divest Shield__________________________________________________________________

Pre-requisites: Level 4 Gank, Level 4 Mug, Level 5 Divest Helm
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 7% Chance of Success, 17 SP Used
Level 2 : 9% Chance of Success, 19 SP Used
Level 3 : 11% Chance of Success, 21 SP Used
Level 4 : 13% Chance of Success, 23 SP Used
Level 5 : 15% Chance of Success, 25 SP Used

Note: DEX and the level difference of the user and target effect the
success rate as well.

Comments: Against players, this removes their shield.  It cannot be equiped
for a period of time.  Against monsters, it reduces their DEF by 10%.  Get it
for PvP, or if you're REALLY into MVPing.

Divest Armor___________________________________________________________________

Pre-requisites: Level 4 Gank, Level 4 Mug, Level 5 Divest Helm, Level 5 Divest
                Shield
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 7% Chance of Success, 17 SP Used
Level 2 : 9% Chance of Success, 19 SP Used
Level 3 : 11% Chance of Success, 21 SP Used
Level 4 : 13% Chance of Success, 23 SP Used
Level 5 : 15% Chance of Success, 25 SP Used

Note: DEX and the level difference of the user and target effect the
success rate as well.

Comments: Against players, this removes their armor.  It cannot be equiped
for a period of time.  Against monsters, it reduces their DEF by 10%.  Get it
for PvP, or if you're REALLY into MVPing.

Divest Weapon__________________________________________________________________

Pre-requisites: Level 4 Gank, Level 4 Mug, Level 5 Divest Helm, Level 5 Divest
                Shield
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 7% Chance of Success, 17 SP Used
Level 2 : 9% Chance of Success, 19 SP Used
Level 3 : 11% Chance of Success, 21 SP Used
Level 4 : 13% Chance of Success, 23 SP Used
Level 5 : 15% Chance of Success, 25 SP Used

Note: DEX and the level difference of the user and target effect the
success rate as well.

Comments: Against players, this removes their weapon.  It cannot be equiped
for a period of time.  Against monsters, it reduces their ATK by 10%.  By far
the best of the Divest skills, because aside from Mages and Acolytes, any
class without their weapon is pretty much useless.

Slyness________________________________________________________________________

Pre-requisites: Divest Shield Level 3
Active or Passive?: Passive
SP Use: None

Level 1 : When 2 Rogues sit next to each other, aggro monsters do not attack

Note: Does not work on Insect, Demon, or MVP monsters

Comments: Damn cool!  Nice for people who like to go AFK.  It has really high
pre-reqs though.

Remove Trap____________________________________________________________________

Pre-requisites: Level 5 Double Strafing
Active or Passive?: Active
SP Use: 5

Level 1 : Removes a trap

Comments: Well, it could be a little useful in PvP, I guess.  Or you can use
it to be a jerk in PvM.

-------------------------------------------------------------------------------
Skill Point Builds
-------------------------------------------------------------------------------

Dual Dagger Assassin___________________________________________________________

The best build for Thieves/Assassins.  Nuff said.

10 Double Attack
10 Increase Dodge
10 Steal
8 Hide
3 Envenom
1 Detoxify
10 Envenom

5 Right Hand Mastery
5 Left Hand Mastery
10 Cloaking
10 Enchant Poison
5 Poison React
10 Venom Splasher
4 Venom Dust

If you think you may occasionally use Katars too:

5 Right Hand Mastery
5 Left Hand Mastery
10 Katar Mastery
10 Sonic Blow
10 Cloaking
5 Grimtooth
4 Enchant Poison

Katar Assassin_________________________________________________________________

Not my favorite build, since you need expensive cards to be effective.  But
oh well.

10 Double Attack
10 Increase Dodge
10 Steal
8 Hide
3 Envenom
1 Detoxify
10 Envenom

10 Katar Mastery
10 Sonic Blow
10 Cloaking
5 Grimtooth
10 Enchant Poison
3 Poison React
1 Venom Splasher

Dagger Rogue___________________________________________________________________

Pretty much the bread and butter kind of build.

10 Double Attack
10 Increase Dodge
10 Steal
8 Hide
3 Envenom
1 Detoxify
10 Envenom

10 Gank
4 Mug
10 Back Stab
10 1-handed Sword Mastery
5 Stalk
5 Sightless Mind
9 Mug

Dagger Rogue #2________________________________________________________________

Don't like mobs?  Well, you shouldn't.  You're AGI based for christ sakes!
Use a wing or Hide.  So on this one, Sightless Mind is left out in favor of
Haggle.

10 Double Attack
10 Increase Dodge
10 Steal
8 Hide
3 Envenom
1 Detoxify
10 Envenom

10 Gank
4 Mug
10 Back Stab
10 1-handed Sword Mastery
1 Stalk
5 Divest Helm
3 Divest Shield
1 Slyness
5 Haggle

Full Bow Rogue_________________________________________________________________

Not recommended, but it can be fun - especially for PvP, as you can take
advantage of your high DEX with strip skills.

10 Double Attack
10 Increase Dodge
10 Steal
10 Hide
3 Envenom
1 Detoxify
8 Envenom

10 Vulture's Eye
10 Double Strafing
3 Stalk
4 Gank
2 Mug
5 Divest Helm
5 Divest Shield
5 Divest Armor
5 Divest Weapon

Hybrid Bow Rogue_______________________________________________________________

I love this one.  You get all the best skills plus a bow.

10 Double Attack
10 Increase Dodge
10 Steal
8 Hide
3 Envenom
1 Detoxify
10 Envenom

10 Gank
10 Vulture's Eye
10 Double Strafing
4 Mug
10 Back Stab
5 1-handed Sword Mastery

PvP Rogue______________________________________________________________________

Since Rogues have so many PvP skills, why not make a PvP build?  This could
change a bit once the graffiti skills are working, so you can stir up some
trouble.

10 Double Attack
10 Increase Dodge
10 Steal
8 Hide
3 Envenom
1 Detoxify
10 Envenom

10 1-handed Sword Mastery
4 Mug
10 Back Stab
5 Stalk
5 Divest Helm
5 Divest Shield
5 Divest Armor
5 Divest Weapon

===============================================================================
[XIII] Archer/Hunter/Bard/Dancer
===============================================================================

The Archer is a class designed to deliver high damage at long range.  The idea
is to kill the enemy before they even get near you to attack.  Because of this,
your defense is very very low.  With little AGI and no VIT to support you, 
you'll be in trouble if an enemy gets in melee range.  The Archer however, is
designed to kick ass with the correct gear.  But using up arrows greatly
hinders the money making process, so you definently want to make this a second
character.

-------------------------------------------------------------------------------
Becoming an Archer
-------------------------------------------------------------------------------

Changing to an Archer works a bit like the Thief quest.  You need to accumulate
Trunks, which you can get from Willows.  Willows don't spawn around Prontera or
Morroc, so if you're by one of those cities, you might as well go to Payon.

Willows drop 4 kinds of trunks.    Trunks are worth 7 points.  Fine-Grained are
worth 5 points.  Solid are worth 3.  Finally, Barren are worth 1.  You need 25
points in order to pass.  If you get any additional points, they are given to
you as extra arrows.  You will get a bow and some arrows when you pass.  And
like all first jobs, you need to be Job level 10.  The guild is located 1 map
north of Payon, in the northeast.

-------------------------------------------------------------------------------
Becoming a Hunter
-------------------------------------------------------------------------------

Head to Payon.  Go east, south, east.  There's a NPC you need to find here.
He's on the bluff, towards the north part of it in the middle.  Talk to him to
go to the hunter guild.

Start off by talking to the NPC behind the desk.  She will ask you some simple
questions.  If you get them wrong, you can just talk to her again.  After
completing this, go west.  Talk to the NPC here, who will have you gather some
simple items.  Do so and return.  You'll be told to find the senior hunter.
He is in Payon, at the Archer guild, though i've heard he can be in the palace
as well.  Find him regardless, and go to the test room.

Inside here, you will have to kill the monster called "Job Change Monster".
If you kill any others, you will fail.  You must kill 4 of these Job Change
Monsters.  Also, if you step in the water, you fail, so walk carefully.  After
killing the 4, all monsters will disappear.  Go north and activate the exit
switch.  Then go to the exit towards the middle.

Finally, return to the hunter guild and change.

-------------------------------------------------------------------------------
Becoming a Bard
-------------------------------------------------------------------------------

First of all, if you have 60 Trunks you will receive a free musical instrument
upon changing.  Regardless, you'll have to go to Comodo to start the job change
process.  Talk to the Wandering Bard next to the Kapra.  He will ask you to go
get an item for him.  Get that item, then go to Lutie.  To get there, first go
to Al De Baren.  Go to the northeast corner and talk to Santa.  He will
teleport you to Lutie field.  Go north to the town.  Find the talking Snow Man.
Then go to the building in the north/northeast and talk to the NPC there.  Exit
the building, and do the same to the NPC in the north/northwest.  Return to the
talking Snow Man.  Go BACK to the north/northeast, though a little south of
where you went earlier.  Talk to the NPC in there.  Move to the center of town
and enter the building to the west, and talk to the NPC.  Remember this place,
you'll return shortly.

Exit and talk to the Snow Man, and then return to the building west of the
center of town.  Then leave and go back to the center, and talk to the Clown.
Finally talk to the 2 little kids to the east, who should give you an item.

FINALLY return to the NPC in Comodo.  Type whatever is highlighted in blue.
After long last, you'll become a Bard.

-------------------------------------------------------------------------------
Becoming a Dancer
-------------------------------------------------------------------------------

Becoming a Dancer is a lot less complex, but also a bit more difficult.  Go to
Comodo, in particular the Comodo theatre.  Talk to the NPC there, who will tell
you to collect a few items.  They're not that difficult to get, so acquire them
and return.

After collecting the items, the NPC will tell you to talk to another NPC
nearby.  He will quiz you.  Simply answer his questions to proceed.

Now you get to take the dancing test.  It's pretty self explana