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| Action Replay Codes zu Namco Museum Vol. 2 (Playstation) |
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Namco Museum Vol. 2: Action Replay Codes (Playstation)
Action Replay Codes für die PAL Version:Super Pacman Infinite Lives801E1006 0300Note 1: This code will cause the game to be trapped in a loop. You must turn off the Action Replay before you kill the dragon, then re-enable it after the next level starts. You will need to do this for every level.Simon Powell . Dragon Buster Infinite Vitality (Note 1)800C9A04 0080Note 1: This code will cause the game to be trapped in a loop. You must turn off the Action Replay before you kill the dragon, then re-enable it after the next level starts. You will need to do this for every level.Simon Powell . Dragon Buster Infinite Smart Bombs800C99A4 0003Note 1: This code will cause the game to be trapped in a loop. You must turn off the Action Replay before you kill the dragon, then re-enable it after the next level starts. You will need to do this for every level.Simon Powell . Gaplus Infinite Lives80151104 0003Note 1: This code will cause the game to be trapped in a loop. You must turn off the Action Replay before you kill the dragon, then re-enable it after the next level starts. You will need to do this for every level.Simon Powell . Grobda Infinite Lives800CAFA8 0003Note 1: This code will cause the game to be trapped in a loop. You must turn off the Action Replay before you kill the dragon, then re-enable it after the next level starts. You will need to do this for every level.Simon Powell . Mappy Infinite Lives801E4274 0300Note 1: This code will cause the game to be trapped in a loop. You must turn off the Action Replay before you kill the dragon, then re-enable it after the next level starts. You will need to do this for every level.Simon Powell . Xevious Infinite Lives8019C760 0003Note 1: This code will cause the game to be trapped in a loop. You must turn off the Action Replay before you kill the dragon, then re-enable it after the next level starts. You will need to do this for every level.Simon Powell . |
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